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2019 SWM Championship Format and time keeping Options
fingersandteeth
Posted: Sunday, July 28, 2019 11:59:49 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/2/2008
Posts: 522
Location: Chicago
Hi All,

This year I'll be judging the championships and I want to make anyone who's playing in the tournament aware of the timekeeping of the championship this year. The reason for imposing this method of timekeeping is to try and improve the efficiency of the tournament which has often seen the final games been played well after midnight which is just not optimal or fun. So the intent this year is to have a more rigid schedule around the swiss rounds so that we can have the whole early rounds done within the allocated 6 hours, and the whole tournament finished by midnight.

Each swiss round will run as follows.

Once pairings are posted there will be 5 minutes to seat, reveal squads, pick reinforcements, roll for a map and set up.
The round clock starts promptly on after 5 minutes and will run 60 minutes.
At the end of round time, there will be a 10-minute limit to finish up the last round.
There will then be 5 minutes of break before the pairings are read, and the cycle repeats.

If you are not set up before the round clock starts then your game will run short as everyone will run to the same clock so it's down to the players to be prompt with their set up and selections.
If after 10 minutes of the end of round time there are games still finishing up, the players still playing will receive a warning.
On a 2nd warning, a point will be deducted from your final tournament score. Additional warnings after the 2nd will result in additional points.

Running this way the tournament should run to 7:30, allowing a short break before the knockout rounds start which should then run until Midnight based on three rounds if they start at 8.

I hope you feel this is a fair way to run the tournament and that the time limits are not too restrictive.

Please feel free to respond to this with any questions, comments or concerns.
This is currently a blueprint and I want to make sure that, if you plan on playing, you are comfortable with the intended organization.

DarkDracul
Posted: Sunday, July 28, 2019 9:30:31 PM
Rank: Advanced Bloo Milk Member
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Joined: 4/18/2008
Posts: 1,058
Location: Kokomo
Additional time warnings would also be very helpful.
I suggest the following . . .

*** 5 minute setup time starts now . . .
*** Begin . . .
*** 10 minutes, you should be finishing Round 1 . . .
*** 30 minutes, notify a judge if you're conceding or concerned you won't finish on time . . .
*** 10 minutes until end of Round . . .
*** TIME, finish the round.

You may think that's excessive, but swm players are always more focused on their games than on the time.
The 10 min warning is a wake up call to hurry the pace! At the 30 minute mark players are supposed to alert a judge if they're concerned about a game not finishing on time. Giving judges a heads-up to observe those games and determine if warnings or an additional round is warranted. Also, (per floor rules) after the 30 minute mark players are not supposed to concede a 3 point victory to an opponent without a judge's approval. Then the 10 min till end of round warning lets players know it's time to hurry up and finish.
TimmerB123
Posted: Monday, July 29, 2019 4:57:21 AM
Rank: Advanced Bloo Milk Member
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Joined: 7/9/2008
Posts: 4,729
Location: Chicago
I appreciate the structure and the transparency. It helps having everyone on the same page.

+1 to Bryan’s time announcements, that is very helpful. I would add if games are still being played after time, a 5 min call out (of the 10 max additional minutes) and a 1 min left call out. This will insure you (hopefully) never even have to give a warning.

Also, thanks for giving up your evening to support the game in this way. Forever a titan of SWM!
jak
Posted: Monday, July 29, 2019 6:13:06 AM
Rank: Advanced Bloo Milk Member
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Joined: 10/17/2010
Posts: 3,675
Location: Beggers Canyon Tatooine
Flapper sorry, gotta say it.........Blink
pretty funny coming from a guy that kept us ALL waiting to play in the past due to last night's drinking, and the morning's hangoverLOL
AceAce
Posted: Monday, July 29, 2019 6:23:42 AM
Rank: Advanced Bloo Milk Member
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Joined: 8/26/2008
Posts: 592
Location: Kokomo, IN
I'm all in for time limits...sally forth
fingersandteeth
Posted: Monday, July 29, 2019 12:22:49 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/2/2008
Posts: 522
Location: Chicago
DarkDracul wrote:
Additional time warnings would also be very helpful.
I suggest the following . . .

*** 5 minute setup time starts now . . .
*** Begin . . .
*** 10 minutes, you should be finishing Round 1 . . .
*** 30 minutes, notify a judge if you're conceding or concerned you won't finish on time . . .
*** 10 minutes until end of Round . . .
*** TIME, finish the round.

You may think that's excessive, but swm players are always more focused on their games than on the time.
The 10 min warning is a wake up call to hurry the pace! At the 30 minute mark players are supposed to alert a judge if they're concerned about a game not finishing on time. Giving judges a heads-up to observe those games and determine if warnings or an additional round is warranted. Also, (per floor rules) after the 30 minute mark players are not supposed to concede a 3 point victory to an opponent without a judge's approval. Then the 10 min till end of round warning lets players know it's time to hurry up and finish.


I will endeavor to be very vocal at all times.
fingersandteeth
Posted: Monday, July 29, 2019 12:24:13 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/2/2008
Posts: 522
Location: Chicago
jak wrote:
Flapper sorry, gotta say it.........Blink
pretty funny coming from a guy that kept us ALL waiting to play in the past due to last night's drinking, and the morning's hangoverLOL


Well, I haven't actually mentioned promptly starting at 2. I have also allowed a 30-minute buffer just in case some likeminded tardy souls need some time to get there.

BigGrin
juice man
Posted: Monday, July 29, 2019 4:57:31 PM
Rank: Advanced Bloo Milk Member
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Joined: 1/5/2009
Posts: 2,240
Location: Akron Ohio, just south of dantooine.
fingersandteeth wrote:
jak wrote:
Flapper sorry, gotta say it.........Blink
pretty funny coming from a guy that kept us ALL waiting to play in the past due to last night's drinking, and the morning's hangoverLOL


Well, I haven't actually mentioned promptly starting at 2. I have also allowed a 30-minute buffer just in case some likeminded tardy souls need some time to get there.

BigGrin
LOL LOL LOL
DarkDracul
Posted: Monday, August 5, 2019 10:55:55 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/18/2008
Posts: 1,058
Location: Kokomo
Thank you Deri and Stephen for judging champs this year!
The 2019 championship finished in a timely manner and ran more smoothly than any in swm history.

Very few games went to time as Deri's implemented time structure kept players aware of time and finishing games. Also having two judges really helped; a judge was always available to answer questions, take results and generate parings. Brilliant!

Great work gentlemen.
DarthMaim
Posted: Monday, August 5, 2019 2:49:21 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/27/2008
Posts: 1,117
Location: Los Angeles, California
DarkDracul wrote:
Thank you Deri and Stephen for judging champs this year!
The 2019 championship finished in a timely manner and ran more smoothly than any in swm history.

Very few games went to time as Deri's implemented time structure kept players aware of time and finishing games. Also having two judges really helped; a judge was always available to answer questions, take results and generate parings. Brilliant!

Great work gentlemen.



+1!


Excellent turnaround from last year, SWM GenCon crew! The updates were timely as well. Well done BlooMilk
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