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Poll Question : How much does theme mean to you?
Choice Votes Statistics
Theme trumps function, most important 1 7.142857 %
Very important, should not be messed with 6 42.857142 %
Important, but can be excused for function 5 35.714285 %
not very important, if a function is needed use it 2 14.285714 %
don't care: I just care about game play. 0 0.000000 %

Theme poll Options
jen'ari
Posted: Wednesday, October 26, 2022 7:50:32 AM
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I keep seeing things come out that are clearly not thematic....
Depa Billaba with Soresu Style MASTERY!!! and she doesn't have Vaapad mastery??
What in the world? She was a practitioner of Vaapad.

This to me is an outrage. But I know that I am on the far end of that spectrum.
Cassus fett
Posted: Wednesday, October 26, 2022 8:49:49 AM
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Very important to me. Depa without Vaapad Mastery is a huge L. IMO there's always a way to keep function and theme together.
Udorian84
Posted: Wednesday, October 26, 2022 9:09:01 AM
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I am a very important as well. I play STAR WARS mini's because I love Star Wars characters. I do think that in rare occasion a little "function over theme" can come into play if the game absolutely needs it. But then you can probably find a piece that it fits thematically as well. "earmarking" pieces to make it fit happens in a lot of games and is never fun.
Cassus fett
Posted: Wednesday, October 26, 2022 9:51:14 AM
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Udorian84 wrote:
I am a very important as well. I play STAR WARS mini's because I love Star Wars characters. I do think that in rare occasion a little "function over theme" can come into play if the game absolutely needs it. But then you can probably find a piece that it fits thematically as well. "earmarking" pieces to make it fit happens in a lot of games and is never fun.


This is what I dislike most. I've played other games, physical and video where you can tell the mechanics were designed and then they threw on a name, whether it fit the gameplay or not, and it just sucks. I agree sometimes it's needed but I think the ugnaught demolionist is the perfect example of this. Override was proving too powerful so they made a 3 point fringe piece that any faction could bring to counter that. To top it off, I believe that somewhere in the GFFA, there's a little ugnaught who's whole job is running around exploding things.
thereisnotry
Posted: Wednesday, October 26, 2022 1:19:54 PM
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I voted "Important but can be excused for function."

I think design needs to begin with a clear awareness of who the character is and what capabilities that character possessed. Then it's a matter of finding a gameplay-useful way of applying those capabilities.

If there was no room for flexibility, then why do some Vaders have Twin Attack, but other ones don't? In the end, this is a game and designers aren't creating art or fan-fiction...they are creating game components. The characters that we design do need to be clear representations of the source material, but I think that there's a lot of room for flexibility in that source material.
Naarkon
Posted: Wednesday, October 26, 2022 1:49:01 PM
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I think theme is very important, but that ultimately function has to take precedence.

I love themed squads, and when that can be supported functionally through all the stuff like rapport, camaraderie, and CEs, I think that's really cool. Even without that, I like when characters are given unique abilities or combinations of abilities that make them really play like the character they represent. I also like when stats are made for characters from a certain point in time, which allows different versions of a character to sort of "cover the bases" of what a character can do, even if not every stat block of that character can do everything. It does kinda annoy me when characters are given random abilities that they shouldn't have.

At the end of the day though, this is a mostly competitive game (I know people see this to varying degrees). There's rounds and points and factions and if you prioritize theme over everything, you end up with a pretty imbalanced game. Sometimes a character really needs to have rival for another character in their faction even though there's no lore reason for it. Sometimes you have to make versions of stormtroopers that can take a hit because otherwise the Imperial faction is just dozens and dozens of different scrubs. Sometimes you really shouldn't give a character with base 20 damage the darksaber ability just because the character used a darksaber.
DarkDracul
Posted: Wednesday, October 26, 2022 9:58:47 PM
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Theme is subjective and not everyone will agree on all aspects of a fictional character.
Interpretation can also differ based on the amount of one's research or awareness of a character in its various sources.

―Depa limited her use of Vaapad as it was a forbidden form of lightsaber combat that risked a user turning to the Darkside.

"In close-quarter fighting, Billaba's emphasis was always on Form III, which you favor to a ridiculous degree."
―The Grand Inquisitor, to Kanan Jarrus

Form III, also known as Soresu (pronounced sor-EE-soo), the Way of the Mynock, or The Resilience Form was the third form of lightsaber combat created by the Jedi Order. It focused more on defense than attack.

Jedi Master Depa Billaba taught her students, including Caleb Dume—who changed his name to Kanan Jarrus after Order 66—to use Form III during close-quarter fighting. Jarrus later used Form III against the Grand Inquisitor, who recognized it as a staple of Billaba's instruction and was able to counter Jarrus' attempts to use it against him. Obi-Wan Kenobi also mastered the Soresu form of combat.

Set 24 Depa Billaba was to represent her scene in the Bad Batch and focus on the Master-Padawan relationship between her and Caleb Dume. It was not intended to be an iteration of Depa from Shatterpoint focused on her lightsaber tutelage under Mace Windu and subsequent Mastery of Vaapad.
thereisnotry
Posted: Wednesday, October 26, 2022 10:36:35 PM
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Thanks for the background, Bryan. I really like this design.

Having played against this Depa, I'm looking forward to building some squads with her! I'm definitely gonna try a fun squad of her and Critdu with a Chag Merc Commander, just to say that I've done it. She can turn Rex into a worthwhile attacker via Synergy +4. I'm also curious to see how she will bit best into a Bad Batch squad. Those are 3 very different squads, and all of them are interesting to me.
jen'ari
Posted: Thursday, October 27, 2022 2:07:27 AM
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DarkDracul wrote:
Theme is subjective and not everyone will agree on all aspects of a fictional character.
Interpretation can also differ based on the amount of one's research or awareness of a character in its various sources.

―Depa limited her use of Vaapad as it was a forbidden form of lightsaber combat that risked a user turning to the Darkside.

"In close-quarter fighting, Billaba's emphasis was always on Form III, which you favor to a ridiculous degree."
―The Grand Inquisitor, to Kanan Jarrus

Form III, also known as Soresu (pronounced sor-EE-soo), the Way of the Mynock, or The Resilience Form was the third form of lightsaber combat created by the Jedi Order. It focused more on defense than attack.

Jedi Master Depa Billaba taught her students, including Caleb Dume—who changed his name to Kanan Jarrus after Order 66—to use Form III during close-quarter fighting. Jarrus later used Form III against the Grand Inquisitor, who recognized it as a staple of Billaba's instruction and was able to counter Jarrus' attempts to use it against him. Obi-Wan Kenobi also mastered the Soresu form of combat.

Set 24 Depa Billaba was to represent her scene in the Bad Batch and focus on the Master-Padawan relationship between her and Caleb Dume. It was not intended to be an iteration of Depa from Shatterpoint focused on her lightsaber tutelage under Mace Windu and subsequent Mastery of Vaapad.


.....
You should never be a designer if you think theme is subjective. How can it be subjective? Depa was a master of Vaapad. She was not a master of Soresu. Those are facts.
Her emphasis on teaching Form III was probably because she was not allowed to teach Form VII as Mace Windu had to get permission to do so. It was safer to do so. Just like using it more often. Emphasis does not mean mastery.
A Soresu Master (Obi-Wan) would not be beaten so easily by Grievous.
Tons of Masters taught their padawans/apprentices in other forms of lightsaber. Ahsoka learned Jar'kai as an apprentice.
Designers always throw out quotes from Wookieepedia and call it research. It is lazy designing to be honest. I remember reading designers come up with ways that they were going to explain the design based off of one little thing wookieepedia said.

The only quote that really matters in all of those is:
―Depa limited her use of Vaapad as it was a forbidden form of lightsaber combat that risked a user turning to the Darkside.
That can be used well (since it is true of her nature) to not give her Vaapad (but then it shouldn't be on her at all as she is a master of Vaapad and if she is using it should be a master) But she is not a Soresu Master either way. Lightsaber form mastery's should never be given out to those unworthy of them.
DarkDracul
Posted: Thursday, October 27, 2022 9:04:50 PM
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www.thedaringenglishteacher.com wrote:
Are themes subjective?

Theme is subjective rather than objective like main idea or setting, so there can be more than one answer to what the theme of a story is.

While it's objectively true that Obi-Wan was a Soresu Master, not every iteration of Obi-Wan requires Soresu Style Mastery to be thematically correct.

SWM cards are abstractions of fictional characters in a sci-fantasy setting with a finite amount of space.
Objective "truths" or "facts" in Star Wars canon are at times murky at best and sometimes completely retconned.

While she wasn't in Legends, Depa Billaba is considered a Soresu Master in new canon.
The Inquisitor was able to deduce that Kanan trained under Depa Billaba by judging his apparent unique Form III Fighting Style, implying that Depa was a renown Form III specialist.

Disney retconned Depa's Billaba's death scene from what was previously shown in the comic.
In Bad Batch, Depa is shown using Soresu to deflect a barrage of blaster bolts from an entire Clone unit.
Since then she was mentioned by multiple sources as a Master of Form III (Soresu).

Star Wars: Lightsaber Form Explained wrote:
He (Mace) also taught it to his padawan Depa Billaba, but she mainly used Form III, Soresu. No other Jedi (besides Mace) has used Form VII in either discipline and not fallen to the Dark Side of the Force.


Sabersourcing: Depa Billaba Lightsaber Profile wrote:
Jedi Master Depa Billaba, a skilled lightsaber duelist, demonstrates mastery of Form III (Soresu) and Form VII of lightsaber combat.


It has also been stated in many places as an "objective" fact that Depa stopped using Vaapad after Shatterpoint.
Wookieepedia wrote:
Depa was highly skilled in Juyo/Vaapad. However, after Depa recovered from her mental breakdown; she was forbidden from using this style ever again.


Giving Depa's Bad Batch version Vaapad would have been weird. Giving her Soresu Style Mastery after she was shown deflecting a barrage from her Clones and multiple sources started calling her a Master of Form III . . . seemed legit.
thereisnotry
Posted: Thursday, October 27, 2022 9:16:46 PM
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If there was only one way to faithfully represent a character, then we would need to go back and ban a whole bunch of pieces.

I think it's a sign of a healthy game that a given character can show up in multiple different iterations...and those different iterations don't all have to be from separate parts in the story. Is it possible (even likely) that some of those iterations will be more accurate representations of the singular character in the SW story? Of course. But that doesn't mean there's no room for flexibility in design. If you don't like a piece, then don't play it. It's really not a big deal.

If we wanted to get really accurate, then I guess Vader's Apprentice (the one who pulls a Star Destroyer out of the sky) should cost 200pts, since he is a solo character taking down massive legions of enemies.
jen'ari
Posted: Friday, October 28, 2022 4:28:26 AM
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thereisnotry wrote:

If we wanted to get really accurate, then I guess Vader's Apprentice (the one who pulls a Star Destroyer out of the sky) should cost 200pts, since he is a solo character taking down massive legions of enemies.


This is what epic character's are for and I, personally, feel that they should be viable options. I would love to play that Vader's Apprentice tbh.

Onto Depa. Yes, there definitely can be iterations where she is not using Vaapad because she tried to stay away from it. If it is showcasing that Depa then Vaapad should not be on her at all. Take it off. If Vaapad is on her, make it mastery.

Also, she is not a Soresu Master. Look, they say all sorts of jedi are masters of this and masters of that, and one of the best swordsmans and bla bla. The facts of who they are show otherwise. You have to do more research and power ranking.

The question is "at what point do you give someone mastery over something?"
Yoda is fantastic at blocking lightsaber bolts and deflecting them, should he get Shien? Should he get Soresu?
Anakin used 2 lightsabers a few times should he get Jar'kai?
etc etc.

When designing you HAVE to keep the history of the character in check. Otherwise we would be giving Obi-Wan Kenobi Jar'kai and Sith Rage for when Adi Gallie died and he fought Savage and Maul.

Designs should NEVER be put in a microscope. The lens has to be broader. This is what Blizzard did when it was in charge (or tried to do). It is why Luke Skywalker, Rebel Commando has levitation but others do not, but the piece is still very much Luke at all times. I don't think he really had use of djem so when he was being the "rebel commando"

Udorian84
Posted: Friday, October 28, 2022 5:20:08 AM
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Interesting question: How far should the "zoom" be placed when designing? You say that Luke did not really use Djem So but has it on his card due to his history but then say that Depa should not have Vapaad. I guess the thought being that she actively did not use it makes sense, but still the history of the character is to have Vaapad. But was she really a master? She was not as skilled as Mace and was his inferior and even when taken by the dark only "mastered" it for a short time. This falls under the exception imo. I think Depa is fine without Vaapad Mastery. I agree she is not a Master of Soresu. She is skilled in Soresu and there is a difference. I would hate to think that people think that we think that Obi-Wan, who has SSM, is the same level as Depa Billaba in the practice of Form III.
jen'ari
Posted: Sunday, October 30, 2022 9:08:03 AM
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I guess I need to clearly define where I put my "zoom" as well as to not add Vaapad onto a piece not using it. I guess the same can be said in times when Vader adopted fighting styles against different opponents as well. However, Lets agree that Depa Billaba was no Soresu Master! and that Han should ALWAYS be a pilot.
DarkDracul
Posted: Sunday, October 30, 2022 11:02:39 AM
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I think the designers were deceived by the multiple articles, Disney, and Leland Chee calling Depa Billaba a Master of Form III (Soresu). Truly sad.



Zuty
Posted: Wednesday, November 2, 2022 8:41:23 AM
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So I'm coming into this conversation with my competitive knowledge of SWM stopping in 2010. I've got over 100 custom figures, but (with the exception of two of them) I have every other figure only viewable by friends. I really enjoy game design and usually end up home brewing new content for games that I enjoy playing. I've been making custom Magic: the Gathering cards for over 20 years, I've created two different systems for tabletop role playing games, I've created several modules for existing tabletop role playing games, and practically every board game I own has some kind of custom content for it.

I just love game design and the reason I mention all this is because my vote was for "Important, but can be excused for function". I've learned over the years that being too precise in design can be a bad thing, but being far off the mark is equally bad too. Cramming too much onto a piece to be as accurate to the source material can bog things down, but leaving out signature traits can make it feel soulless.
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