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Deaths_Baine
Posted: Saturday, July 11, 2026 4:44:55 PM
Rank: Advanced Bloo Milk Member
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Joined: 5/31/2010
Posts: 1,630
DRAW FIRE!!! i love seeing that being used.
thereisnotry
Posted: Saturday, July 11, 2026 7:17:37 PM
Rank: Advanced Bloo Milk Member
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Joined: 4/29/2008
Posts: 2,066
Location: Canada
Blah Blah Words wrote:
Btw, I keep hearing that Mon Mothma made some lists busted, but I have never seen the list actually posted, so it might as well be a ghost story at this point.


--Ghost Story--
43 Cere Junda
35 Cal Kestis and BD-1
35 Bode Akuna
25 Merrin, Nightsister of Dathomir
19 Mon Mothma, Mother of the Rebellion
16 Senator Bail Organa
14 Greez Dritus
8 R7 Astromech Droid
5 Killik Drone


Merrin gives Cunning
Bode gives Deceptive
Mothma gives a basic +10dmg.
Movement breakers, 2 diplomats, all have boosted stats via Allegiance, plus Agile, GMA, Double, Twin.

That's +20 dmg all the time (regardless of whether the defender is activated or not activated).
All the attackers were doing 120dmg on their turn, and Cal was doing 160.

Bode is a good piece, and he's needed because just about the entire squad has base 10dmg attacks without Merrin's Cunning boost being active. Bode was necessary, but Mothma was not.
Lightsaber
Posted: Sunday, July 12, 2026 4:05:53 AM
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Joined: 6/8/2023
Posts: 206
Location: Your mom's house
Aah yes, I remember running a similar squad with Rieekan and some Tantive troopers during the PT tournament, back when Mothma was only 13 points at full power. Parry, Evade and Force on two Jedi who can output 160 damage on the move was very enjoyable for me, but possibly not so much for my opponent. I understand the need to keep Force users out of the CE (Luke, Vader's Apprentice, Mantises all getting far too much damage) - but why the followers restriction? I reckon Rogue One and (some of) Ghost Crew could use the boost.
Mando
Posted: Monday, July 13, 2026 6:56:15 AM
Rank: Advanced Bloo Milk Member
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Joined: 10/14/2008
Posts: 1,577
Location: Chokio, MN
Lightsaber wrote:
Aah yes, I remember running a similar squad with Rieekan and some Tantive troopers during the PT tournament, back when Mothma was only 13 points at full power. Parry, Evade and Force on two Jedi who can output 160 damage on the move was very enjoyable for me, but possibly not so much for my opponent. I understand the need to keep Force users out of the CE (Luke, Vader's Apprentice, Mantises all getting far too much damage) - but why the followers restriction? I reckon Rogue One and (some of) Ghost Crew could use the boost.


a possible way to include some of those pieces in the future would be to give them Willing to Serve via camaraderie or allegiance on some new mini's. I think she can still be used in Ghost Crew and Rogue One effectively. There are some solid non-force using folowers for each subfaction.
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