Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2010 Posts: 63 
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            Just some characters I wanted to have fun with.
  Verpine Commando Fringe Cost: 22 Hit Points: 60 Defence: 11 Attack: 7 Damage: 10
  Special Abilities: Stealth Double Attack Verpine Shattergun 20: Replaces Attacks, +6 attack, +20 Damage against targets within 6 squares. 10 Damage to all characters adjacent to target, save 11.
 
  Black Sun Arms Dealer Fringe Cost: 18 Hit Points: 30 Defence: 7 Attack: 4 Damage: 10
  Special Abilities: Munitions Supplies 20, Replaces turn: choose 1 adjacent ally to gain Grenades 20 for the rest of the skirmish. Riot Gear, Replaces turn: choose 1 adjacent ally to gain Verpine Shattergun 20 for the rest of the skirmish.
 
  Nick Rostu Republic Cost: 26 Hit Points: 80 Defence: 18 Attack: 8 Damage: 10
  Special Abilities: Force 2 Twin Attack Cunning Attack  +4 Attack and +10 Damage against an enemy who has not activated this round Blaster Barrage Force 1, replaces attacks: Can attack every legal target once Affinity: This character costs 1 less point when in a squad with Mace Windu
  Judder Page Rebel Alliance Cost: 24 Hit Points: 60 Defence: 16 Attack: 9 Damage: 20
  Special Abilities: Stealth Mobile attack Ambush
  Commander Effect Commandos in your squad gain Ambush, (This character can move and then make all its attacks against 1 enemy who has not activated this round)
 
  Bando Gora Cultist Fringe Cost: 14 Hit Points: 30 Defence: 7 Attack: 4 Damage: 10
  Special Abilities: Stealth Affinity, This character costs 1 less point when in a squad with Komari Vosa. Death Stick, Replaces turn. This character gains Savage for the rest of the skirmish, Character gains +4 attack and +10 damage for the rest of the skirmish.
 
  Montross Mandalorian Cost: 51 Hit Points: 120 Defence: 16 Attack: 10 Damage: 30
  Special Abilities: Double Attack Brutal Tactics, when an allied character is adjacent to the target, +20 damage against target, If this character's attack hits, all allied characters adjacent to the target take 40 damage, save 11. Bounty Hunter +4 Disruptive presence, Not subject to commander effect, allies within 6 spaces are not subject to commander effects. Sniper 
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi 
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            Verpine Commando looks pretty cool. Would be nice to have more competitive Mando Also. Looks pretty good.
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2010 Posts: 63 
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            I've always wanted some Wraith Squadron minis....
  Lieutenant Kettch New Republic Unique (Counts as Wedge Antilles) Cost: 28 Hit Points: 60 Defence: 16 Attack: 8 Damage: 10
  Special Abilities: Pilot Evade Stealth Twin Attack
  Commander Effect: Yub-Yub, All allied pilots gain twin attack.
 
  Wes Janson New Republic Unique  Cost: 20 Hit Points: 60 Defence: 16 Attack: 8 Damage: 20
  Special Abilities: Pilot Sniper Careful Shot Cunning Attack Pistolero, +4 attack against targets more than 6 spaces away.
 
  Kell Tainer New Republic Unique Cost: 20 Hit Points: 60 Defence: 14 Attack: 8 Damage: 10
  Special Abilities: Hand To Hand Expert +4 attack, +20 damage against adjacent targets Pilot Affinity, This character costs 2 extra points when in a squad with Wes Janson Satchel Charge   Demolish Grenades 20
 
  Grinder Thri'ag New Republic Unique Cost: 22 Hit Points: 60 Defence: 14 Attack: 8 Damage: 10
  Special Abilities: Override Pilot Cunning Attack Storini Glass Prowler, replaces attacks, 40 damage to 1 target within 12 spaces regardless of line of sight, save 11
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 2/26/2009 Posts: 1,382 Location: Detroit, Mi 
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            I skipped over Nick Rostu. Great shout out to the Shatterpoint Novels.  I like the Munitions 20 Also on the previous fig. Very Cool!
         
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