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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 63
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This idea just came to me; feel free to let me know if this is a good idea? I am going to make customs for all of these, stats and miniatures so let me know. Thanks.
Map Pack 4 Possibility “The Force Unleashed”?
Map Pack 4 Kazadan’s Junkyard or mock temple and Skyhook Characters: -Kota’s Militia or another version of Kazadan/Kota -Galen Marek, Jedi
Map Pack 5 Felucia Forrest and Felucia Pit Characters: -Felucia Shaman -Maris Brood/Bull Rancor
Map Pack 6 Death Star Emperor’s Throne Room and Cloud City Chacters: -Starkiller, Sith Lord -Shadow Guard or Battle Damaged Vader…
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/10/2009 Posts: 59
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the felucia forrest and pit is a great idea !! i think that would be awesome to play on !! and the death star would be crazy too !! in the junkyard i think that if you had so many just broken pieces of scrap everywhere so there would be so much cover, it would be so hard to get a clear line of site..would be INSANE!! would totally be down for a challenge like that !!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/6/2009 Posts: 908 Location: Felucia, near the Ancient Abyss
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/18/2008 Posts: 120
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Those are some great ideas.  The Raxus Prime temple/Kazdan Paratus' junkyard sounds really intriguing. Just think of it. A map full of difficult terrain and cover. Or the Emperor's Throne Room with a cordoned off area for a one-on-one Lightsaber duel between Vader and his apprentice...sweet.
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Rank: Grand Master Yoda Groups: Member
Joined: 9/13/2008 Posts: 508
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A workable Korriban Map with an OR Revan and a Sith Force Spirit (can't remember the one that was from the game's name) would be awesome.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 63
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Here are my thoughts on a Felucian Shaman, Warrior and Chieftain...
Felucian Shaman Fringe 28
HP- 70 Def- 17 Atk- 10 Dmg- 20
Special Abilities Unique Melee Attack (Can attack only adjacent enemies) Twin Attack Parrry
Cloaked
Force Powers Force 1
Force Renewal 1
Force Heal 20
Commander Effect
Allied Felucian Characters gain Cloaked and Force
Renewal 1.
Felucian Warrior Fringe 26
HP- 60 Def- 19 Atk- 11 Dmg- 20
Special Abilities Melee Attack (Can attack only adjacent enemies) Twin Attack Parrry
Cloaked
Cunning Attack
Force Powers Force 2
Force Renewal 1
Felucian Chieftain Fringe 38
HP- 100 Def- 20 Atk- 13 Dmg- 20
Special Abilities Unique Melee Attack (Can attack only adjacent enemies) Twin Attack Parrry
Cloaked
Rapport (Non-Unique Felucian characters cost 1 less when in the same squad as this character)
Force Powers Force 2
Force Renewal 1
Force Blast 2 Force 2, replaces attacks: range 6; 30 damage. Save 11, to reduce damage by 10.
Commander Effect
Allied Felucian characters gain Advantageous Attack and Speed 8.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 63
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General Kota
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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lovin' Kota.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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Lovin' Kota, but not lovin' Vader's Apprentice. If the video game is based around using outlandish Force powers on waves of faceless opponents, why does he only have Force 5?
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 63
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Here is a revised Galen Marek...Enjoy...
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/6/2009 Posts: 118 Location: Canada
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Man that Shien Style Mastery is powerful. He could single-handedly take out a squad with something like that combined with his combat skills and Force powers. I would change it to affecting non-adjacent enemies only, or change up the saves a bit.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 11/18/2008 Posts: 120
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Nice idea on the shien so Style. I have one question though, why against all attacks? Shien So was defensive but for non-melee combat. I suggest you change it to non-melee attacks only. It would still have the defensive might of Soresu (which the original style was based on anyway) and the more offense-minded Shien. Good work by the way.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 63
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Thank you all by the way  ; reading the Shien style on Wookiepedia game me this concept. Not giving Marek Djem So or Soresu I decided to give him an ability that combines offense with defense, it was meant not to be broken but to be powerful. This ability I think reflects the ability for one to use their opponents attacks against them reflecting/parrying with both characters having to make saves which if I'm not mistaken is what Shien is all about. Yes, the other point is this ability (Shien Stlye Mastery) combined with being able to push 4 is extremely deadly. I've been play testing him lately with some of my friends and Marek does very well against everyone except LV or GML. Giving him Soresu allows for shooters to base him and tear him apart, so naturally I wanted him to have a chance of deflecting/blocking melee and non-melee alike. Granted the point is well noted that this ability is very powerful; if you give Marek MOT2 after Kenobi dies, then yes is gets a lot worse. But then again the same holds true for the new Kenobi after Qui-Gon dies. On another note I will have a picture up soon for the custom Felucian Chieftain.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/21/2008 Posts: 292 Location: Utah
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jediinexhile wrote:Here is a revised Galen Marek...Enjoy...  I love the unorthodox style. Definitely would be on the top of my most wanted list. Very very cool. How about the Sith ghost you fight in Force Unleashed on the Wii? Can't recall her name. Twilek I thought...good stuff though man.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/6/2009 Posts: 118 Location: Canada
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jediinexhile wrote: Giving him Soresu allows for shooters to base him and tear him apart, so naturally I wanted him to have a chance of deflecting/blocking melee and non-melee alike. Granted the point is well noted that this ability is very powerful; if you give Marek MOT2 after Kenobi dies, then yes is gets a lot worse. But then again the same holds true for the new Kenobi after Qui-Gon dies. Yeah, but the difference between the new Kenobi and your Marek is that Kenobi has Force 5, Marek has FORCE RENEWAL 2. The combination of MotF2, FR1, and Mettle on GOWK was broken. This guy doesn't have Mettle or MotF, but he can gain either. Either, combined wit FR2, would be broken. All you have to do is run the other 120+ points of your squad normally, doing as much damage as they can, and then run this guy out with like 20 Force points, and it's pretty much game over. Any huge damage dealer without any kind of defense (Darth Bane comes to mind) will be slaughtered against this guy. My suggestion for Shien SM is to make it only against non-adjacent enemies - the Wook said that if focused on blaster fire.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 9/22/2009 Posts: 697 Location: The Squall, Yinchorr
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cool map packs! If the cloud city one came with uggie demos only, people would buy it like crazy.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 63
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Here are revised stats for Marek...taking away the Push 4, Renewal 2 and Twin attack. Please feel free to share your opinions. Galen Marek, Champion of the Light Rebel 68 HP- 130 Def- 23 Atk- 11 Dmg- 20 Special Abilities Unique Melee Attack (Can attack only adjacent enemies) Double Attack Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack) Deadly Attack Djem So Style Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker. Shien Style When hit by a non-melee attack, this character takes no damage with a save of 11 and the Attacker takes damage equal to the prevented damage, save 11. Loner +4 Attack if no allies are within 6 squares Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round) Stealth Unorthodox Fighting Style Force Powers Force 2 Force Renewal 1 Lightsaber Block Force Speed Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity and 4 extra squares as part of its move Force Throw 3 Force 3, replaces attacks: range 8; 30 damage; push back target 4 squares if Huge or smaller, if the pushed target runs into another character or wall it and the other character take another 20 damage. Force Lighting 4 Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16 Removed Greater Mobile and Lightsaber Reposte.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/6/2009 Posts: 118 Location: Canada
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jediinexhile wrote:Here are revised stats for Marek...taking away the Push 4, Renewal 2 and Twin attack. Please feel free to share your opinions. Galen Marek, Champion of the Light Rebel 68 HP- 130 Def- 23 Atk- 11 Dmg- 20 Special Abilities Unique Melee Attack (Can attack only adjacent enemies) Double Attack Greater Mobile Attack Flurry Attack (Whenever this character scores a critical hit, he can make 1 immediate extra attack) Deadly Attack Djem So Style Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker. Shien Style When hit by a non-melee attack, this character takes no damage with a save of 11. On Loner +4 Attack if no allies are within 6 squares Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round) Stealth Unorthodox Fighting Style Force Powers Force 2 Force Renewal 1 Lightsaber Block Lightsaber Reposte Force Speed Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity and 4 extra squares as part of its move Force Throw 3 Force 3, replaces attacks: range 8; 30 damage; push back target 4 squares if Huge or smaller, if the pushed target runs into another character or wall it and the other character take another 20 damage. Force Lighting 4 Force 4, replaces attacks: range 6; 50 damage to target. Huge or smaller characters are considered activated this round; save 16 This version seems much more balanced, though he has a lot of special abilities (probably wouldn't fit on a card). I would suggest dropping two or even three of them, if you can/are willing to. The custom Force powers are cool. Overall, nice work, though I think your definition of Shien Style is incomplete, it ends in "On"
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 63
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Whoops, sometimes my mind forgets to put the words in the right order or I just completely space it...I went back and rewrote the error; thanks for the heads up.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 8/27/2008 Posts: 63
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Here is a revised stat card for Marek, Felician Chieftain pic and a custom Marek. Enjoy!! Galen Marek, HOTR 3.5  Custom Galen Marek  Felucian Chieftain  Sarlacc (Why not?)
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