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swm custom set "fall of the republic" Options
shatterpoint7
Posted: Friday, August 21, 2009 11:42:50 PM
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Joined: 4/19/2009
Posts: 487
This set is very unique heavy, mostly new characters and a few that needed a new look. Previews to follow, along w/ last mini of set. (anyone have a pic of tarfang?)

1. GITHANY
2. DARTH TRAYA
3. TARENTATEK

4. IMPERIAL SPACETROOPER
5. CARNOR JAX, SITH APPRENTICE

6. BEN SKYWALKER
7. SEBA SEBATYNE, JEDI MASTER
8. LUKE SKYWALKER, JEDI GENERAL
9. DORSK 81

10. SORA BULQ
11. GENERAL GRIEVOUS, BUTCHER OF HYPORI
12. POGGLE THE LESSER
13. RUNE HAAKO

14. JEDI WATCHMAN
15. TYVOKKA, JEDI MASTER
16. CLONE ASSASSIN
17. GENERAL SKYWALKER
18. ANAKIN SKYWALKER, THE CHOSEN ONE
19. ANAKIN, OBI-WAN, AND PADME ON WOUNDED REEK
20. CLONE ENGINEER
21. PHASE II JET TROOPER
22. K’KRUHK JEDI MASTER

23. REBEL MARKSMAN
24. MON MOTHMA, REBEL LEADER
25. CHEWBACCA IN AT-ST

26. GALLANDRO
27. TENEL KA, QUEEN OF HAPES
28. KAR VASTOR
29. VOLFE KARKKO, ANZATI DARK JEDI
30. CALO NORD, BOUNTY HUNTER
31. VERGERE
32. YVH-1 COMBAT DROID
33. DATHCHA
34. XANATOS
35. BULL RANCOR
36. TAUN WE
37. TENTACLE
38. SARLACC
39. GORM THE DISSOLVER
Xeonaught
Posted: Saturday, August 22, 2009 10:49:33 AM
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Joined: 10/14/2008
Posts: 370
Location: wellington
um some of these are just plain stoopid. eg. sarlacc, chewbacca in at-se, anakin padme and obiwan on reek probly about half of them are usable like bull Rancor or the terentatek. other wise all of them are cool and it would be awsome to see them in the game I just think alot of them would be impracticle
mercenary_moose
Posted: Saturday, August 22, 2009 2:02:29 PM
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Joined: 12/11/2008
Posts: 1,122
Stupid? Those are sweet Huges! Impractical? Sure. But they are cool.
shatterpoint7
Posted: Monday, August 24, 2009 2:52:06 AM
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Joined: 4/19/2009
Posts: 487
Githany-28-sith
hp 70
df 17
at 10
dm 20
Special Abilities
Unique
Melee Attack: Melee Reach 2
Poison +20 (+20 Damage to living enemy; save 11)
Rapport (A character whose name contains Bane costs 1 less when in the same squad as this character)
Force Powers
Force 1, Force Renewal 1
Force Lightning 1 (Force 1, replaces attacks: range 6; 20 damage)
Lightwhip Sweep (Force 1, replaces attacks: this character can attack each enemy within 2 squares once)
Pawn of the Dark Side (Force 1, replaces attacks: sight; 1 non-unique allied character takes an immediate turn, which does not count as one of your 2 activations this phase; at the end of that turn, it takes 10 damage)
mercenary_moose
Posted: Monday, August 24, 2009 3:00:12 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/11/2008
Posts: 1,122
I don't even know who Githany is, but I'm already liking him/her.
shatterpoint7
Posted: Monday, August 24, 2009 3:09:59 AM
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Joined: 4/19/2009
Posts: 487
she was bane's sith girlfriend, look her up on wookiepedia.
http://starwars.wikia.com/wiki/Githany
Shadowdragon
Posted: Monday, August 24, 2009 1:27:22 PM
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Joined: 5/11/2009
Posts: 79
Good idea. A tad unrealistic, but who really cares? Cool!
Evman678
Posted: Monday, August 24, 2009 3:49:43 PM
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Joined: 2/10/2009
Posts: 109
Location: Central PA
Oh, I think Githany is priced well.
shatterpoint7
Posted: Tuesday, August 25, 2009 4:10:50 AM
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Joined: 4/19/2009
Posts: 487
Darth Traya-42-sith
hp 110
df 19
at 14
dm 20
Special Abilities
Melee Attack: Triple Attack
Lightsaber Duelist (+4 Defense when attacked by an adjacent character with a Force rating)
Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
Betrayal (On an attack roll of natural 1 against this character, the attacker joins this character's squad until the end of the skirmish)
Force Powers
Force 1, Force Renewal 3
Lightsaber Levitation (Force 2, usable only on this character’s turn, for the rest of the round: treat characters within 6 squares as adjacent. Whenever this character would be hit by an attack, make 3 saves of 16. If at least one of these saves succeeds, this character takes no damage.)
AdmiralAckbar
Posted: Tuesday, August 25, 2009 5:33:35 AM
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Joined: 4/16/2008
Posts: 286
No Cad Bane or a new Boba? Shame, Shame.Glare
Volvagia14
Posted: Tuesday, August 25, 2009 5:39:10 AM
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Joined: 11/3/2008
Posts: 498
Location: somewhere over the rainbow (a rainbow in Indiana)
Are there requests?

if so: K'kruhk is the one I wanna see.

nice set by the way, interesting pieces.
shatterpoint7
Posted: Wednesday, August 26, 2009 1:03:21 AM
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Joined: 4/19/2009
Posts: 487
AdmiralAckbar wrote:
No Cad Bane or a new Boba? Shame, Shame.Glare

there's still 1 spot open, so I could do a new boba, i just need something that would make him different than the other boba's.ThumpUp i personally don't like cad bane.
arrcot
Posted: Wednesday, August 26, 2009 1:46:39 PM
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Joined: 11/1/2008
Posts: 142
[/quote]
i personally don't like cad bane.[/quote]

me either. i think starwars has too many of the "im a sociopath and i plan on killing everyone, taking their babies, burning the villages and blowing up your planet bad guys. at least with boba and jango they started as bad guys but you still had to just like em for being down right badass.
shatterpoint7
Posted: Friday, August 28, 2009 9:24:13 AM
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Joined: 4/19/2009
Posts: 487
K’Kruhk, Jedi Master-58-republic
hp 100
df 20
at 13
dm 30
Special Abilities
Unique
Melee Attack: Double Attack
Affinity (This character may be in an New Republic squad)
Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
Mettle (If this character spends 1 Force point to reroll, add +4 to the result)
Regeneration 30 (If this character doesn't move on his turn, remove 30 damage from him at the end of that turn)
Force Powers
Force 2, Force Renewal 1
Master Of The Force 2
Recovery 30 (Force 2, replaces turn: Remove 30 damage from this character)
Force Leap (Force 1: This turn, this character can move through enemy characters without provoking attacks of opportunity)
Lightsaber Deflect (Force 1: When hit by a non-melee attack, this character takes no damage with a save of 11)
arrcot
Posted: Friday, August 28, 2009 10:37:48 AM
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Joined: 11/1/2008
Posts: 142
k'krunhk, the #### of not freaking dying.
love it
ThumbsUp
RevRevGar
Posted: Saturday, August 29, 2009 3:34:48 PM
Rank: Darth Revan
Groups: Member

Joined: 10/30/2008
Posts: 296
Location: Washington
shatterpoint7 wrote:
K’Kruhk, Jedi Master-58-republic
Regeneration 30 (If this character doesn't move on his turn, remove 30 damage from him at the end of that turn)
Recovery 30 (Force 2, replaces turn: Remove 30 damage from this character)


Recovers 60hp in a single turn... Jeeze :/

-RevRevGar
shatterpoint7
Posted: Sunday, August 30, 2009 6:57:47 AM
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Joined: 4/19/2009
Posts: 487
w/o attacking AND 2 force. u gotta kill him in 1 phase, and somehow get around avoid defeat. ;) w/ only 100 hp and costing 6 more points, he isn't broken, but he's really hard to kill, as potrayed in sw.
arrcot
Posted: Sunday, August 30, 2009 7:22:46 AM
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Joined: 11/1/2008
Posts: 142
and you gotta love him for it. but force alter might kill him terribly
shatterpoint7
Posted: Tuesday, September 1, 2009 2:03:55 AM
Rank: Advanced Bloo Milk Member
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Joined: 4/19/2009
Posts: 487
Imperial Spacetrooper-33-imperial
hp 80
df 17
at 9
dm 30
Special Abilities
Double Attack
Ship Hacker (Replaces attacks; touch; 1 adjacent enemy with Mounted Weapon takes 10 damage, and then joins this character's squad until the end of the skirmish, save 16 negates non-damaging effect)
Missiles 30 (Replaces attacks: sight; 30 damage to target and to each character adjacent to that target; save 11)
Flight (Ignores enemy characters, low obstacles, and pits when moving)
sunwrought
Posted: Tuesday, September 1, 2009 2:14:47 AM
Rank: Human Bodyguard
Groups: Member

Joined: 7/26/2009
Posts: 11
Traya really needs Betrayal.
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