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THE SEPERATIST CUSTOM CONTEST!!!!!!!!!!!!!! Options
RannKonnar
Posted: Sunday, September 20, 2009 10:49:05 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/17/2008
Posts: 761
Location: Indianapolis, IN
This is the Seps. Custom Contest!!!!ThumbsUp
It has the SAME rules as the other ones.


REMEMBER:

NO VOTING FOR YOURSELF!!
mercenary_moose
Posted: Sunday, September 20, 2009 1:23:17 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/11/2008
Posts: 1,122
Here's my entry:

Count Dooku, Separtist Commander

Faction: Separtist
Cost: 65

HP:130
Def:21
Atk:+15
Dam:20

SAs: Unique, Triple Attack, Lightsaber Duelist, Makashi Style Mastery

Force: F2, FR1, Lightning 4, Lightsaber Block, Lightsaber Riposte, Lightsaber Precision

CE: Followers gain +2 Attack and +2 Defense
arrcot
Posted: Sunday, September 20, 2009 6:55:19 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/1/2008
Posts: 142
Durge, the destroyer

Seps 88

health 180
def 21
atk 10
dam 30

unique

double attack, twin attack,
Deadly attack, flurry attack vicious attack
bounty hunter +4
ambush
Clone hunter ( gains +4 +10 damage against characters with order 66)
Jedi hunter 20
Flight
regeneration 30
resilient
Gen' Dai physiology- if defeated bring back with half health in starting area, save 6.
flamethrower 20
virulent darts 40
charging fire
Flail 30 ( make one melee attack, +12)

Mental instablility- if your init roll is 1,2,3,4 character gains savage until next init
Mental prowess- if your init 17,18,19,20 is even character gains accurate shot until next init





bountyhunter9
Posted: Monday, September 21, 2009 8:20:19 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/6/2009
Posts: 118
Location: Canada
And my entry:

Darth Maul, Duelist

Cost: 57
Hit Points: 140
Defense: 20
Attack: +14
Damage: 20

Special Abilities:
Unique
Melee Attack
Double Attack
Twin Attack
Lightsaber Duelist (+4 defense against adjacent enemies with a Force rating)
Rolling Cleave
Affinity (this character may be in a Sith squad)

Force Powers:
Force 2
Lightsaber Block
Lightsaber Riposte
Force Leap

"You have been well trained, my young apprentice. They will be no match for you."
RannKonnar
Posted: Monday, September 21, 2009 8:26:19 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/17/2008
Posts: 761
Location: Indianapolis, IN
Sorry I forgot:


Creating starts Today:
Ends: September 30

Voting: September 30
Ends: October 5
Volvagia14
Posted: Monday, September 21, 2009 8:56:47 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/3/2008
Posts: 498
Location: somewhere over the rainbow (a rainbow in Indiana)
General Grievous, Cyborg Warrior
Seps:79
Hp:140
Df:20
At:+12
Dm:20


Unique, Melee Attack, Quadruple Attack, Jedi Hunter, Wall Climber, Force Ascetic,
Stable Footing, L.S. Duelist, Parry, Feared Warrior(non-unique enemies within 6 squares get -2 Attack and -2 Defense), L.S. Resistance



Force 5: L.S Assault, L.S. Deflect, Overwhelming Force



Droid Allies get Cunning Attack and Intuition.
carnorjax1
Posted: Wednesday, September 23, 2009 1:27:29 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/22/2009
Posts: 697
Location: The Squall, Yinchorr
Lord Sidious, Master of the Force
Faction Seperatist
Cost 57
HP 130
Defense 20
Attack 14
Damage 20

Special Abilities
Unique
Melee Attack
Dominate
Affinity (This character may be in a Sith squad)
Double Attack
Manipulator (At the begining of the game pick a non-unique enemy. Roll 11 or higher, on a success, that character is yours for the rest of the skirmish,this roll cannot be altered.)

Force Powers
Force 2, Force Renewal 1
Force Lightning 3
Force Deception:(Force 3, Enemy characters cannot use force powers this turn.)
spryguy1981
Posted: Wednesday, September 23, 2009 2:28:10 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 2/16/2009
Posts: 1,464
Quinlan Vos, Assassin

Cost: 39
HP: 120
Def: 19
Att: 14
Dmg: 20

Unique, Melee, Twin, Internal Strife

Force 2, Force Renewal 1
Lightsaber Sweep
Suprise Move
Sith Rage
amsnow
Posted: Thursday, September 24, 2009 9:55:05 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/11/2008
Posts: 666
Location: Puyallup WA
sora bulq separatist agent


faction separatist

cost 65

hp 130
defense 20
attack 14
damage 20

special abilities

melee attack

twin attack

lightsaber duelist

vaapad style mastery

jar'kai style mastery

(when this character is targeted by a melee attack, make two saves of 11, the first save negates the attack, the second save grants one attack on the attacker from this character)


force 4

force cloak 2

force push 2 (range 6 20 damage push back character two squares)



commander effect



non unique followers with a force rating gain force renewal 1
markedman247
Posted: Thursday, September 24, 2009 11:01:20 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
Sev'rance Tann

Sev'rance Tann
Cost 33
HPs 70
Def 19
Atk:+10
Damage 20

SA:
Unique
Melee Attack, Double Attack

Superior Tactician (During initiative, you automatically choose who goes first except on a roll of 6 or lower)
Recon


Force Powers:
FPs 4
Lightsaber Deflect
Knight Speed

Commander Effect:

Non-Unique followers within 6 squares gain Opportunist.
Once per round, after initiative is determined, 1 ally within 6 squares can immediately move up to its Speed before any other character activates.




carnorjax1
Posted: Friday, September 25, 2009 6:09:12 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/22/2009
Posts: 697
Location: The Squall, Yinchorr
I really like the Sev'Rance Tann, I remember back in the day she used to annoy me on Galactic Battlegrounds.
mercenary_moose
Posted: Saturday, September 26, 2009 11:43:32 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/11/2008
Posts: 1,122
I vote for Durge. Yeah, he's probably broken, but he's just got so many shiny SAs, I can't help but pick him.
carnorjax1
Posted: Sunday, September 27, 2009 12:52:33 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/22/2009
Posts: 697
Location: The Squall, Yinchorr
I vote for Sev' Rance
Yames2.0
Posted: Sunday, September 27, 2009 4:29:44 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 4/9/2009
Posts: 158
Clone Trooper
cost 21
Hit Points: 30
Defense: 16
Attack: 7
Damage: 20 (clones blasters always seem to have 20 damage)


Special Abilities

Disguised (this character counts as a character named Commando Droid and cannont be targeted by characters with order 66 save 11)
Droid (Immune to critical hits; not subject to commander effects)
Squad Firepower (+10 Damage while 3 allies with the same name as this character are within 6 squares)
Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)

"Roger Roger"
markedman247
Posted: Sunday, September 27, 2009 4:55:03 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 5/14/2008
Posts: 2,063
Yames2.0 wrote:
Clone Trooper
cost 21
Hit Points: 30
Defense: 16
Attack: 7
Damage: 20 (clones blasters always seem to have 20 damage)


Special Abilities

Disguised (this character counts as a character named Commando Droid and cannont be targeted by characters with order 66 save 11)
Droid (Immune to critical hits; not subject to commander effects)
Squad Firepower (+10 Damage while 3 allies with the same name as this character are within 6 squares)
Opportunist (+4 Attack and +10 Damage against an enemy who has activated this round)
Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)

"Roger Roger"


Might be better to take the "Han in Stormtrooper Armor" route on this and title it "Droid Commando in Clonetrooper Armor" :)
RannKonnar
Posted: Monday, September 28, 2009 6:18:17 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/17/2008
Posts: 761
Location: Indianapolis, IN
May I remind you all:


Creating starts Today:
Ends: September 30

Voting: September 30
Ends: October 5
arrcot
Posted: Monday, September 28, 2009 2:14:08 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/1/2008
Posts: 142
gotta vote for maul. its how maul was supposed to be in JA
swmimperial130
Posted: Monday, September 28, 2009 2:20:41 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/6/2009
Posts: 908
Location: Felucia, near the Ancient Abyss
General Whorm Loathsom in Tank
Faction: Sepi
Cost:53
HP:100
Def:13
Att:0
Dam:10
SA
Speed 8
Organic Destruction Missile (replaces turn: sight: target character and characters within 24 squares are defeated)

mercenary_moose
Posted: Monday, September 28, 2009 2:24:31 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/11/2008
Posts: 1,122
swmimperial130 wrote:
General Whorm Loathsom in Tank
Faction: Sepi
Cost:53
HP:120
Def:16
Att:8
Dam:30
SA
Speed 8
Organic Destruction Missile (replaces turn: sight: target character and characters within 24 squares are defeated)



Ehhh, broken, much?
swmimperial130
Posted: Monday, September 28, 2009 2:28:23 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/6/2009
Posts: 908
Location: Felucia, near the Ancient Abyss
mercenary_moose wrote:
swmimperial130 wrote:
General Whorm Loathsom in Tank
Faction: Sepi
Cost:53
HP:120
Def:16
Att:8
Dam:30
SA
Speed 8
Organic Destruction Missile (replaces turn: sight: target character and characters within 24 squares are defeated)



Ehhh, broken, much?

Fine! I'll change him
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