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Rival vs Camaraderie with reinforcements Options
TimmerB123
Posted: Saturday, December 26, 2020 11:32:57 AM
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I wanted to make a squad with Chewie, Rio Durant and Maul Hologram.

Rio gives characters who count as Chewbacca Independent Outfit.

Maul Hologram has Rival (Cannot be in a squad with any non-Fringe character without Independent Outfit)


So I know I cannot start them all together in a squad, since camaraderie happens after squad building



But - if I use Lobot, can I bring Maul Hologram as a reinforcement?
imyurhukaberry
Posted: Saturday, December 26, 2020 1:31:02 PM
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Along these lines...can someone post the ruling in the timing of Camaraderie.
Thanks
FlyingArrow
Posted: Saturday, December 26, 2020 11:23:22 PM
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Maul could be Reserves for sure in that situation.

Hold for an answer to the Reinforcements and Camaraderie question.
adamb0nd
Posted: Sunday, December 27, 2020 9:39:38 AM
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I did some digging in camaraderie. The info on it is scattered and buried. There's no way I can find to search bloo forums, and All the search engines I tried only go back a few months at most for posts.

Swm gamers has some dead links for vset faqs... Are these available? Do we have a way to expand them? Id be willing to compile one from the forums here as a long term project, but don't want to reinvent the wheel.

I found a small blurb here:

http://www.bloomilk.com/Forums/default.aspx?g=posts&t=12428

Camaraderie

Q: Does Camaraderie make a character qualified for Rapport or Affinity?
A: No. Camaraderie does not take effect during squad building or before you add a piece into your squad.


I don't know if that last part was intended to include reinforcements.

Edit: IMHO, think lobot + maul is legal and the faq just needs expanding to clarify.
FlyingArrow
Posted: Sunday, December 27, 2020 7:22:28 PM
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Adam, thanks for digging that up. Sorry for the delays, but I do have an answer to the question at hand.

The given Lobot (UH) + Maul interaction does not work. Reinforcements happen before Camaraderie takes effect.

I'm working on an "in the squad" guide along the lines of the "start of skirmish/start of round" guide that is on swmgamers. This particular question, though, is a timing question and its answer will be slotted into the existing start of skirmish guide.
FlyingArrow
Posted: Thursday, December 31, 2020 1:07:07 PM
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imyurhukaberry wrote:
Along these lines...can someone post the ruling in the timing of Camaraderie.
Thanks


Camaraderie effects are granted after setup, during step 9c of the Start of Skirmish procedures.

http://swmgamers.com/SWM/Rules/StartProcedures.pdf
imyurhukaberry
Posted: Friday, January 1, 2021 6:34:59 AM
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Much appreciated!
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