RegisterDonateLogin

Don't get cocky!

Welcome Guest Active Topics | Members

Battering Assault +10 Options
N3rdSl4y3r
Posted: Monday, February 7, 2022 7:45:20 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/2/2018
Posts: 150
Location: Wisconsin
Is movement required to use this special ability?

The glossary does not specify, like it does on similar abilities. Then again, it could've just been Battering Charge +10 if it needed movement.


Battering Assault +10 Glossary Text:
Instead of taking its normal turn, this character can move up to double its Speed, then attack each adjacent target once at +10 Damage. Determine legal targets before making the first attack roll. Huge or smaller characters hit by this attack are pushed back 2 squares from this character; Push movement does not provoke attacks of opportunity.
FlyingArrow
Posted: Monday, February 7, 2022 7:57:41 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
Yes, movement is required.
N3rdSl4y3r
Posted: Monday, February 7, 2022 8:21:36 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/2/2018
Posts: 150
Location: Wisconsin
This should be updated in the glossary then.
N3rdSl4y3r
Posted: Monday, February 7, 2022 8:25:27 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/2/2018
Posts: 150
Location: Wisconsin
Why make a new ability if it plays the same as Battering Charge?
FlyingArrow
Posted: Monday, February 7, 2022 11:00:10 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
N3rdSl4y3r wrote:
Why make a new ability if it plays the same as Battering Charge?


Looks like QC fail. I'd poke fun at them if I were you. ThumpUp

I'd join you if I weren't one of them. Cursing
Cassus fett
Posted: Monday, February 7, 2022 11:10:44 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/10/2010
Posts: 747
Location: The Shadowlands of Kashyyyk
N3rdSl4y3r wrote:
Why make a new ability if it plays the same as Battering Charge?


Idk, why did someone create Charging Fire +10 when we already had Charging Fire?
N3rdSl4y3r
Posted: Monday, February 7, 2022 11:25:48 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/2/2018
Posts: 150
Location: Wisconsin
FlyingArrow wrote:
Looks like QC fail. I'd poke fun at them if I were you. ThumpUp

I'd join you if I weren't one of them. Cursing


I’m not trying to knock the QC team, but my thought is that they intended it to play different since they made it a different ability.
FlyingArrow
Posted: Monday, February 7, 2022 4:48:26 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
N3rdSl4y3r wrote:
FlyingArrow wrote:
Looks like QC fail. I'd poke fun at them if I were you. ThumpUp

I'd join you if I weren't one of them. Cursing


I’m not trying to knock the QC team, but my thought is that they intended it to play different since they made it a different ability.


After talking to some other people (thanks gandalf) - you are right that they are different.

The difference:

* Battering Assault explicitly disallows the lawnmower effect.
* Battering Assault is only for adjacent targets. Battering Charge would work for all targets if it were on a nonmelee piece. Admiral Raddus hands out Battering Assault, potentially to a nonmelee piece, which is why Battering Assault was invented in the first place.
N3rdSl4y3r
Posted: Monday, February 7, 2022 8:29:57 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/2/2018
Posts: 150
Location: Wisconsin
Thanks for the deep dive into this. It makes sense now, but obviously had me confused!
Users browsing this topic
Guest


Forum Jump
You cannot post new topics in this forum.
You cannot reply to topics in this forum.
You cannot delete your posts in this forum.
You cannot edit your posts in this forum.
You cannot create polls in this forum.
You cannot vote in polls in this forum.

Main Forum RSS : RSS

Bloo Milk Theme Created by shinja
Powered by Yet Another Forum.net.
Copyright © 2003-2006 Yet Another Forum.net. All rights reserved.