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Rounded Corners Options
Mickey
Posted: Monday, October 12, 2009 12:40:11 PM
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Location: Southern Illinois
Another question we had is about rounded corners on the existing maps. Are these all squared off now or is it still rounded for movement and squared for LOS?
headache62
Posted: Monday, October 12, 2009 12:48:14 PM
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I'm not 100% sure on this, but I think it is "Goes to the corner for Line of Sight" and "Does not go to the corner for Movement", but I know that that discussion came up recently regarding some of the map pack maps, so it might be changing soon.
maverick
Posted: Monday, October 12, 2009 12:48:21 PM
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I believe it is rounded for movement and blocking for LoS.
swinefeld
Posted: Monday, October 12, 2009 12:50:08 PM
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Joined: 1/30/2009
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Location: Southern Illinois
maverick wrote:
I believe it is rounded for movement and blocking for LoS.


That is how I understand it too.
Sithborg
Posted: Monday, October 12, 2009 1:25:13 PM
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Joined: 8/24/2008
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A beveled corner allows you to move diagonally, unlike a normal corner. However, the full square blocks LOS. This is covered in the updated FAQ.
Mickey
Posted: Monday, October 12, 2009 2:40:36 PM
Rank: Advanced Bloo Milk Member
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Joined: 2/9/2009
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Location: Southern Illinois
Ok that is how we played it. Spry thought he had seen an update that made all beveled corners squared off. Thanks ThumbsUp
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