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Poll Question : would you buy bane (16.50) or exar (12.00)?
Choice Votes Statistics
darth bane $16.50 27 56.250000 %
exar kun $12.00 21 43.750000 %

which is the better value? Options
shatterpoint7
Posted: Sunday, December 13, 2009 7:02:09 AM
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i need input on a possible trade (i can only get one). by value i mean playablity for all types of squads, coolness, and price rolled into one.
TK-4334
Posted: Sunday, December 13, 2009 7:30:24 AM
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Location: Germany
Exar kun ist more rare than Bane, but Bane is more competitive i think. :)
Mandalore Da Beast
Posted: Sunday, December 13, 2009 7:36:51 AM
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Location: Desintegrating some Djem So Sucka!
well, those dollar amounts are way off.
Bane is in the 25$ area,
Kun is $29.99, and yes, much rarer then Bane.
but if those are the prices you can get them at, i would get them both!
but for me, i would have to say Bane is the better Mini hands down. hes a tank that can take a serious beating, and issue one right back. he treats force users like Rag Dolls.
But Kun isnt all that unplayable, his transfer essence is can really frustrate an opponent, and when he dies, he becomes more irritating.
Jediabiwan
Posted: Sunday, December 13, 2009 7:37:56 AM
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That is for sure a very good deal for Exar who generally costs more. But I have to agree that Bane is a more useful miniature.
imyurhukaberry
Posted: Sunday, December 13, 2009 9:38:53 AM
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Hmm...which one is still used in squads? ;)
(maybe I'm just more partial to Exar...)
The Madman
Posted: Sunday, December 13, 2009 11:36:12 AM
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Joined: 4/17/2008
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Location: Cincinnati, OH
imyurhukaberry wrote:
Hmm...which one is still used in squads? ;)
(maybe I'm just more partial to Exar...)

i would say bane Flapper

Kun was fun "in his day";
but as a gimic squad -
with Disruptive and other counter powers, his attack and defense are wastful at his cost especially with the low damage output


bane is still quite playable in both 100 point formats and a solid fan choice with the novels touting his backstory

I think either price you are open to are more than fair and you should grab 'em both while you can
mercenary_moose
Posted: Sunday, December 13, 2009 11:41:04 AM
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You should certainly get 'em both: you are getting two Sith Lords for the price of one.
juice man
Posted: Sunday, December 13, 2009 11:46:48 AM
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Location: Akron Ohio, just south of dantooine.
There are 131 Bane squads, 233 Exar squads. (Public BlooMilk of course)
Nobody likes to see either one on the other side. I would get Bane
JFisto
Posted: Sunday, December 13, 2009 11:58:31 AM
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no darth bane usually costs more he's in the $30 area and Kun's in th $25 area, I would choose bane. and MadMan Kun's 90 dmg output isn't what I would call Low
Mandalore Da Beast
Posted: Sunday, December 13, 2009 1:16:44 PM
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Location: Desintegrating some Djem So Sucka!
Bane will do 100 damage to a force user, and Kun is almost guaranteed the 90 damage.
but i think pound for pound, Bane is the better piece.
brennan
Posted: Sunday, December 13, 2009 1:28:37 PM
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Besides Bane is just cooler( read the darth bane books by Karpashyn) and I use him twice as often as Kun.
engineer
Posted: Sunday, December 13, 2009 1:33:37 PM
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Bane is not worth the points. Even with 200 HP, the low defense ensures that everyone will hit it.

$12 for Exar sounds good. I'm not sure if you are going to be playing him much, but he is fun to play with savages.
Mandalore Da Beast
Posted: Sunday, December 13, 2009 1:34:54 PM
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especially rakghouls
Sithborg
Posted: Sunday, December 13, 2009 1:36:30 PM
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Pretty certain Exar is going to be getting a big boost from MOTF, with the Dejarik creatures. Bane has sort of fallen behind a bit, but you never know what the future might bring.
freydwen
Posted: Sunday, December 13, 2009 3:22:34 PM
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Joined: 7/20/2009
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Aren't people saying there will be a new bane in MOTF? If so you might be replacing him in the future.
The Madman
Posted: Sunday, December 13, 2009 3:30:42 PM
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JFisto wrote:
and MadMan Kun's 90 dmg output isn't what I would call Low


I've played for a LOOONG time and seen MANY Kun Squads...
I've NEVER seen Kun dish out 90 damage in an activation
it's too easy to see his tricks telegraphed in advanced and avoid them


Mandalore Da Beast
Posted: Sunday, December 13, 2009 6:22:33 PM
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Joined: 7/6/2009
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Location: Desintegrating some Djem So Sucka!
The Madman wrote:
JFisto wrote:
and MadMan Kun's 90 dmg output isn't what I would call Low


I've played for a LOOONG time and seen MANY Kun Squads...
I've NEVER seen Kun dish out 90 damage in an activation
it's too easy to see his tricks telegraphed in advanced and avoid them




i will have to agree with Madman, i have played against Kun a bazillion times and used him just as many, and have seen maybe his triple get off twice.
imyurhukaberry
Posted: Monday, December 14, 2009 2:51:45 AM
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A rightly placed Kel Dor followed by a transfer can do 100 damage. The Hellion Bikes/transfer has always been around (since BH) giving Exar an effective 24 square range for a triple at 60 damage.
Bane is a beast, especially with MOTF2, but I believe Exar to be more versatile.
Now just imagine Exar with MOTF2... (transfer and rage)
shatterpoint7
Posted: Monday, December 14, 2009 7:49:44 AM
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this was meant to be a trade deciderLaugh but 1 vote is seperating them! i guess you guys think the same thing i did, this is a very even trade!
blainesmom
Posted: Monday, December 14, 2009 7:57:19 AM
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Joined: 2/13/2009
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well with Kun add in a reek or young krayt dragon and some other foddr and he is pretty good, bane can be pretty powerfull too, because of his 80/100 damage output and the fact that he is subject to commander effects. it realy depends on your collection. Kun if you have more savages, bane if you have alot of the sith commanders
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