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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2009 Posts: 487
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i need input on a possible trade (i can only get one). by value i mean playablity for all types of squads, coolness, and price rolled into one.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 6/5/2009 Posts: 239 Location: Germany
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Exar kun ist more rare than Bane, but Bane is more competitive i think. :)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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well, those dollar amounts are way off. Bane is in the 25$ area, Kun is $29.99, and yes, much rarer then Bane. but if those are the prices you can get them at, i would get them both! but for me, i would have to say Bane is the better Mini hands down. hes a tank that can take a serious beating, and issue one right back. he treats force users like Rag Dolls. But Kun isnt all that unplayable, his transfer essence is can really frustrate an opponent, and when he dies, he becomes more irritating.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/8/2008 Posts: 219
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That is for sure a very good deal for Exar who generally costs more. But I have to agree that Bane is a more useful miniature.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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Hmm...which one is still used in squads? ;) (maybe I'm just more partial to Exar...)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/17/2008 Posts: 254 Location: Cincinnati, OH
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imyurhukaberry wrote:Hmm...which one is still used in squads? ;) (maybe I'm just more partial to Exar...) i would say bane Kun was fun "in his day"; but as a gimic squad - with Disruptive and other counter powers, his attack and defense are wastful at his cost especially with the low damage output bane is still quite playable in both 100 point formats and a solid fan choice with the novels touting his backstory I think either price you are open to are more than fair and you should grab 'em both while you can
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 12/11/2008 Posts: 1,122
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You should certainly get 'em both: you are getting two Sith Lords for the price of one.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine.
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There are 131 Bane squads, 233 Exar squads. (Public BlooMilk of course) Nobody likes to see either one on the other side. I would get Bane
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 3/1/2009 Posts: 236
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no darth bane usually costs more he's in the $30 area and Kun's in th $25 area, I would choose bane. and MadMan Kun's 90 dmg output isn't what I would call Low
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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Bane will do 100 damage to a force user, and Kun is almost guaranteed the 90 damage. but i think pound for pound, Bane is the better piece.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/21/2009 Posts: 268
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Besides Bane is just cooler( read the darth bane books by Karpashyn) and I use him twice as often as Kun.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2008 Posts: 469 Location: Kalamazoo, MI
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Bane is not worth the points. Even with 200 HP, the low defense ensures that everyone will hit it.
$12 for Exar sounds good. I'm not sure if you are going to be playing him much, but he is fun to play with savages.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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especially rakghouls
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Rank: Moderator Groups: Member
, Moderator, Rules Guy
Joined: 8/24/2008 Posts: 5,201
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Pretty certain Exar is going to be getting a big boost from MOTF, with the Dejarik creatures. Bane has sort of fallen behind a bit, but you never know what the future might bring.
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Rank: Ugnaught Demolitionist Groups: Member
Joined: 7/20/2009 Posts: 3
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Aren't people saying there will be a new bane in MOTF? If so you might be replacing him in the future.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/17/2008 Posts: 254 Location: Cincinnati, OH
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JFisto wrote: and MadMan Kun's 90 dmg output isn't what I would call Low I've played for a LOOONG time and seen MANY Kun Squads... I've NEVER seen Kun dish out 90 damage in an activation it's too easy to see his tricks telegraphed in advanced and avoid them
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/6/2009 Posts: 1,632 Location: Desintegrating some Djem So Sucka!
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The Madman wrote:JFisto wrote: and MadMan Kun's 90 dmg output isn't what I would call Low I've played for a LOOONG time and seen MANY Kun Squads... I've NEVER seen Kun dish out 90 damage in an activation it's too easy to see his tricks telegraphed in advanced and avoid them i will have to agree with Madman, i have played against Kun a bazillion times and used him just as many, and have seen maybe his triple get off twice.
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Rank: Moderator Groups: Member
, Moderator
Joined: 5/8/2008 Posts: 2,220 Location: East Coast
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A rightly placed Kel Dor followed by a transfer can do 100 damage. The Hellion Bikes/transfer has always been around (since BH) giving Exar an effective 24 square range for a triple at 60 damage. Bane is a beast, especially with MOTF2, but I believe Exar to be more versatile. Now just imagine Exar with MOTF2... (transfer and rage)
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 4/19/2009 Posts: 487
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this was meant to be a trade decider  but 1 vote is seperating them! i guess you guys think the same thing i did, this is a very even trade!
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Rank: Corporate Alliance Tank Droid Groups: Member
Joined: 2/13/2009 Posts: 44
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well with Kun add in a reek or young krayt dragon and some other foddr and he is pretty good, bane can be pretty powerfull too, because of his 80/100 damage output and the fact that he is subject to commander effects. it realy depends on your collection. Kun if you have more savages, bane if you have alot of the sith commanders
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