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Odan-Urr help Options
chiech22
Posted: Saturday, February 6, 2010 2:52:56 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/4/2008
Posts: 67
Posted at Gamers and Wizos also

Hello,

I am not good at customs - so please feel free to critique. I tried not to be too much of a fanboy:

Odan-Urr, Jedi Master
Faction: Old Republic
Cost: 43
Hit Points: 110
Defense: 21
Attack: 8
Damage: 20

Special Abilities
Unique
Melee Attack (Can attack only adjacent enemies)
Holocron (Allies can use one Force Power that an ally with the Unique Special Ability has. This Force power cost 1 FP more that listed on the stat card. A character still can't spend Force points more than once per turn and can't combine Force points with another character's, or use Force powers if they do not have any Force points)

Force Powers:
Force 2, Force Renewal 1
Force Alter, Force 1: range 6; any 1 enemy rerolls its last attack
Jedi Battle Meditation, Force 4: replaces attacks: For the rest of the skirmish, this character gains the following commander effect: Allies can combine fire regardless of attack type.
Force Push 2, Force 2: replaces attacks: range 6; 20 damage; push back target 2 squares if Huge or smaller


You can view the custom minis that ARCTrooper-a79 made for me on his custom thread at Wizos

http://community.wizards.com/go/thread/view/75862/19481886/ARCTrooper-A79s_Custom_Thread?pg=1

If I can get my stats decent, I am looking for a Custom Card - any help would be appreciated.

Thanks,
Chiech
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