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Custom Set: Aliens, Origins, and Exits Options
FlyingArrow
Posted: Wednesday, March 3, 2010 2:03:18 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
As the "Origins and Exits" part of the set's name indicates, the "theme" is the early appearance of a character and character's death. That really only applies to some of the rares and VRs, though. The commons and uncommons focus on opening up squad building options for the most part, especially with several low-point-cost options so that not every squad has to run ugnaughts and mouse droids. Since I've brought in so many new alien species, the name of the set is "Aliens, Origins, and Exits". The set does not focus on any particular time frame in the movies.

This set was entered into January's contest and can be viewed through the Customs option on the site's main menu bar. I just list it here so it's easy browse the whole set at once. (So you know which pieces you want to go comment on.) Comments about the set in general are welcome here. I invite comments on specific pieces to be placed on the pieces themselves through the Customs menu above.

FlyingArrow


SET NAME: ALIENS, ORIGINS, AND EXITS

SUMMARY:

Old Republic
Old Republic Lookout

Sith
Darth Sidious, Sith Apprentice

Republic
Amidala's Decoy
Qui-Gon Jinn, Force Spirit
Master Windu

Rebel
Tarong Spy
Rebel Commando Training Officer
Luke Skywalker, Farmboy
Anakin Skywalker, Redeemed
Lando Calrissian, Lucky Pilot

Imperial
Imperial Scanning Crew Member
Stormtrooper Squad Leader
Stormtrooper TK-421

New Republic
New Republic Communications Officer
Exceptional New Republic Trooper
Lowbacca, Padawan

Fringe
Adorable Squall
Kitonak Musician
Squib Demolitionist
Human Courier
Ortolan Resistance Fighter
Wroonian Volunteer
Sullustan Lookout
Ewok Marksman
Kerestian Pirate
Arcona Arms Dealer
Ho'Din Healer
Tarro Scout
Ewok Swarm
Iotran Braceman
Tiss'Shar Pirate
Greedo, First or Second Shooter
Chief Chirpa
Han Solo, Pilot for Hire
Anakin Skywalker, Boonta Eve Champion
Sprax, Black Sun Vigo
Anchor Blue
Dexter Jettster
Malakili

Mandalorian
Mandalorian Squad Leader

===
FlyingArrow
Posted: Wednesday, March 3, 2010 2:06:00 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
COMMONS:

C Adorable Squall
Fringe

Small base
Cost 1
HP 10
Def 4
Atk 0
Dmg 0

Special Abilities:
Melee Attack
Distracting: Replaces attacks - an adjacent non-unique enemy without a force rating is considered activated. The enemy can avoid this effect with save of 5.
Small pet: Not subject to commander effects. Any enemy may move through this character, continuing movement as normal. When an enemy moves through this character, this character is defeated, save 15.


C Kitonak Musician
Fringe

Cost 3
HP 10
Def 12
Atk 1
Dmg 10

Special Abilities:
Speed 2


C New Republic Communications Officer
New Republic

Cost 4
HP 10
Def 12
Atk 0
Dmg 0

Special Abilities:
Melee Attack

Commander Effect:
At the end of this player's turn, designate an adjacent commander with a commander effect that is normally limited to 6 squares. Until the end of the round or until this character is defeated, that commander's commander effect is not limited to 6 squares.


C Squib Demolitionist
Fringe

Small base
Cost 4
HP 10
Def 12
Atk 0
Dmg 10

Special Abilities:
Satchel Charge


C Human Courier
Fringe

Cost 4
HP 10
Def 12
Atk 0
Dmg 10

Special Abilities:
Relay Orders


C Ortolan Resistance Fighter
Republic

Cost 5
HP 10
Def 13
Atk 4
Dmg 10

Special Abilities:
Stealth


C Wroonian Volunteer
Fringe

Cost 5
HP 10
Def 8
Atk 0
Dmg 0

Special Abilities:
Teachable: When determining if a commander effect applies to this character, ignore faction, special ability, and name restrictions. (Commander effects restricted to named unique character(s) do not apply to this character.)

In any war, either side can benefit from volunteers who are eager to learn.


C Sullustan Lookout
Fringe

Cost 6
HP 10
Def 15
Atk 4
Dmg 10

Special Abilities:
Lookout: When you activate this character, you may choose to increase or decrease the number of characters you activate this phase by 1.


C Old Republic Lookout
Old Republic

Cost 8
HP 40
Def 14
Atk 5
Dmg 10

Special Abilities:
Recon
Lookout: When you activate this character, you may choose to increase or decrease the number of characters you activate this phase by 1.


C Imperial Scanning Crew Member
Imperial

Cost 8
HP 20
Def 14
Atk 4
Dmg 10

Special Abilities:
Give us a hand: At either the beginning or at the end of this character's turn, a trooper follower within 6 spaces may move up to its Move.

Commander Effect:
Allied Imperial Scanning Crew Members and Stormtrooper TK-421 gain It's a Trap!


C Ewok Marksman
Fringe

Small Base
Cost 10
HP 30
Def 15
Atk 8
Dmg 10

Special Abilities:
Stealth
Swarm +1


C Kerestian Pirate
Fringe

Cost 14
HP 40
Def 18
Atk 7
Dmg 20

Special Abilities:
Deceptive

FlyingArrow
Posted: Wednesday, March 3, 2010 2:06:35 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
UNCOMMONS:

UC Tarong Spy
Rebel

Cost 12
HP 40
Def 17
Atk 5
Dmg 10

Special Abilities:
Flight
Speed 8


UC Exceptional New Republic Trooper
New Republic

Cost 13
HP 20
Def 14
Atk 7
Dmg 20

Special Abilities:
Advantageous Cover
Trooper

Force Powers:
Force 1
Force Alter

Some soldiers seem to be lucky. Sometimes it is not just luck.


UC Amidala's Decoy
Republic

Cost 15
HP 50
Def 17
Atk 4
Dmg 10

Special Abilities:
Bodyguard
Draw Fire

Commander Effect:
At the end of this character's turn, this character and another character with Amidala in its name may swap positions.


UC Stormtrooper Squad Leader
Imperial

Cost 16
HP 20
Def 16
Atk 7
Dmg 20

Special Abilities:
Coordinated Attack: Damage from attacks by trooper followers within 6 squares cannot be prevented or reduced if at least one ally combines fire with the attacker.


UC Mandalorian Squad Leader
Manadlorian

Cost 17
HP 40
Def 16
Atk 8
Dmg 10

Special Abilities:
Trooper
Cunning Attack
Deadeye
Stealth
Coordinated Attack: Damage from attacks by trooper followers within 6 squares cannot be prevented or reduced if at least one ally combines fire with the attacker.


UC Arcona Arms Dealer
Fringe

Cost 19
HP 50
Def 13
Atk 4
Dmg 30

Special Abilities:
Heavy Weapon

Commander Effect:
If this character is not activated, during the turn of an ally within 6 squares who has both a printed attack rating greater than 0 and a printed damage rating greater than 0, that ally may use one of these special abilities: Missiles 30, Grenades 40, Flamethrower 20, Net Gun 11; this character is considered activated.


UC Ho'Din Healer
Fringe

Cost 19
HP 50
Def 16
Atk 0
Dmg 0

Special Abilities:
Melee Attack
Heal 20


UC Tarro Scout
Fringe

Cost 20
HP 60
Def 16
Atk 6
Dmg 20

Special Abilities:
Evade
Loner
Stealth
Accurate Shot


UC Rebel Commando Training Officer
Rebel

Cost 21
HP 60
Def 17
Atk 7
Dmg 10

Special Abilities:
Rapport: Characters named Rebel Commando cost 5 less
Stealth
Grenades 20

Commander Effect:
Allies (including this character) whose names contain "Commando" gain Squad Defense and are considered to have the same name for the purpose of special abilities that contain "Squad". Allies named Rebel Commando gain Squad Assault.


UC Ewok Swarm
Fringe

Large Base
Cost 22
HP 60
Def 12
Atk 8
Dmg 10

Special Abilities:
Stealth
Melee Attack
Triple Attack
Ewok Group 6: Counts as 6 ewoks for the purpose of special abilities with Swarm in the name

On the Forest Moon of Endor, ewoks were experts at moving silently and, when necessary, in large numbers.


UC Iotran Braceman
Fringe

Cost 25
HP 80
Def 17
Atk 10
Dmg 20

Special Abilities:
Twin Attack
Bounty Hunter +4


UC Tiss'Shar Pirate
Fringe

Cost 25
HP 70
Def 18
Atk 7
Dmg 10

Special Abilities:
Double Attack
Twin Attack
Evade
FlyingArrow
Posted: Wednesday, March 3, 2010 2:08:23 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
RARES:

R Greedo, First or Second Shooter
Fringe

Cost 5
HP 30
Def 15
Atk 6
Dmg 10

Special Abilities:
Unique
Weapons Malfunction: When this character declares an attack, the attack fails, this character takes 10 Damage, and this character may not make attacks for the rest of the skirmish, save 16. (This character may still take actions that replace attacks.)
Han Shot First: If an enemy with Damage > 0 attacks this character while this character is unactivated, this character is immediately defeated.
Revision of History: If no character took damage during this character's turn, and no other characters moved or were moved during this character's turn, then this character may return to its starting position at the end of the turn.
Bounty Hunter +4
Cunning Attack


R Luke Skywalker, Farmboy
Rebel

Cost 10
HP 30
Def 15
Atk 5
Dmg 10

Special Abilities:
Unique
Pilot
Bulls-eye (Replaces attacks: Choose 1 enemy within line of sight, ignoring cover. 20 damage. Usable once per skirmish.)
Rapport (Characters containing Lars, R2-D2, or C-3PO cost 1 less)

Force Powers:
Force 1

I used to bulls-eye womp rats


R Stormtrooper TK-421
Imperial

Cost 11
HP 30
Def 16
Atk 4
Dmg 10

Special Abilities:
Unique
Why Aren't You at Your Post?: At the end of this character's turn, this character and a small or medium ally within 6 squares may swap positions.


R Qui-Gon Jinn, Force Spirit
Republic

Cost 13
Other Stats: --

Special Abilities
Affinity: Rebel
Light Spirit
Speed 4

Commander Effect:
At the beginning of the skirmish, designate an ally with a force rating whose name contains Master (and does not have a Force Power that contains Force Spirit). That ally gains Force Spirit 4 as long as this character is within 6 spaces.


R Chief Chirpa
Fringe

Small base
Cost 22
HP 60
Def 16
Atk 6
Dmg 10

Special Abilities:
Stealth
Ewok

Commander Effect:
Allied ewoks gain +4 attack versus non-unique characters. Allied ewoks with Swarm +1 gain Swarm +2 instead.


R Anakin Skywalker, Redeemed
Rebel

Cost 32
HP 60
Def 21
Atk 9
Dmg 10

Unique (counts as Darth Vader)
Melee Attack
Dark Armor
Speed 4
Internal Strife
Conflicted Emotions: Not subject to commander effects

Force Powers:
Force 2, Force Renewal 1
Force Spirit 2
Master of the Force 2
Overwhelming Force
Fatal Attack: Force 6, replaces attacks. An adjacent enemy is defeated. This character gains You Were Right: This character takes 40 damage every time he activates, save 16.

Commander Effect:
Allied Luke within 6 spaces gains Avoid Defeat and Mettle.


R Han Solo, Pilot for Hire
Fringe

Cost 42
HP 80
Def 18
Atk 9
Dmg 20

Special Abilities:
Accurate Shot
Double Attack
Greater Mobile Attack
Cunning Attack
Pilot

Force Powers:
Force 1


R Master Windu
Republic

Cost 62
HP 120
Def 22
Atk 16
Dmg 20

Special Abilities:
Unique
Melee Attack
Triple Attack
Vaapad-Style Fighting
Lightsaber Duelist
Intuition

Force Powers:
Force 2
Force Renewal 1
Master of the Force 2
Lightsaber Defense
Force Defense
Shockwave
Shatterpoint

Commander Effect:
Allied Anakin gains Internal Strife. Allied Kit Fisto, Agen Kolar, and Saesee Tiin within 6 squares have defense -4.

FlyingArrow
Posted: Wednesday, March 3, 2010 2:09:11 AM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,408
VERY RARES:

VR Anakin Skywalker, Boonta Eve Champion
Fringe

Cost 10
HP 30
Def 19
Atk 2
Dmg 10

Special Abilities:
Melee Attack
Unique
Rapport (characters whose name contains Amidala cost 1 less)
Pilot
Quick Reactions
Evade
Mettle

Force Powers:
Force 0
Force Renewal 1


VR Lowbacca, Padawan
New Republic

Cost 16
HP 70
Def 18
Atk 8
Dmg 20

Special Abilities:
Synergy (+4 attack for each character whose name contains Jacen or Jaina)
Cleave

Force Powers:
Force 2
Lightsaber Deflect
Lightsaber Block


VR Sprax, Black Sun Vigo
Fringe

Cost 25
HP 80
Def 18
Atk 8
Dmg 20

Special Abilities:
Evade

Commander Effect:
Black Sun Allies gain Deceptive


VR Darth Sidious, Sith Apprentice
Sith

Cost 29
HP 90
Def 18
Atk 9
Dmg 20

Special Abilities:
Melee Attack
Double Attack
Greater Mobile Attack
Dark Ambition: If a higher cost ally with a force rating is defeated, this character gains Master of the Force 2, Force Renewal 2 and Twin Attack.

Force Powers:
Force 2
Force Renewal 1
Lightsaber Defense


VR Anchor Blue
Fringe

Cost 26
HP 80
Def 17
Atk 9
Dmg 20

Special Abilities:
Melee Attack
Twin Attack
Ambush
Painful Electrical Pulse: At the beginning of this character's turn, this character may gain all the following abilities until the end of the skirmish: Savage, Double Attack, and +10 damage. The character gains all of the abilities.


VR Lando Calrissian, Lucky Pilot
Rebel

Cost 32
HP 80
Def 18
Atk 9
Dmg 20

Special Abilities:
Twin Attack
Bravado
Avoid Defeat

Han Solo felt sure that the Millennium Falcon was lost, and had trouble locating his friend Lando during the post-battle celebration.


VR Dexter Jettster
Fringe

Cost 16
HP 50
Def 16
Atk 5
Dmg 10

Special Abilities:
Evade

Commander Effect:
At the end of this character's turn, designate an enemy character. If possible, that enemy must be the next character activated by the controlling opponent.


VR Malakili
Fringe

Cost 35
HP 60
Def 18
Atk 5
Dmg 10

Special Abilities:
Cunning Attack
Empathy
Rapport (Characters whose name contain Rancor cost 1 less)

Commander Effect:
Characters with Savage are subject to this effect: Characters with Savage gain Extra Attack and Ambush.
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