| 
            
         | 
    
    
    
            
            
    
        Rank: Moderator Groups: Member
, Moderator 
 
Joined: 5/26/2009 Posts: 8,473 
     | 
    
         
            As the "Origins and Exits" part of the set's name indicates, the "theme" is the early appearance of a character and character's death.  That really only applies to some of the rares and VRs, though.  The commons and uncommons focus on opening up squad building options for the most part, especially with several low-point-cost options so that not every squad has to run ugnaughts and mouse droids.  Since I've brought in so many new alien species, the name of the set is "Aliens, Origins, and Exits".  The set does not focus on any particular time frame in the movies. 
  This set was entered into January's contest and can be viewed through the Customs option on the site's main menu bar.  I just list it here so it's easy browse the whole set at once.  (So you know which pieces you want to go comment on.)  Comments about the set in general are welcome here.  I invite comments on specific pieces to be placed on the pieces themselves through the Customs menu above.
  FlyingArrow
 
  SET NAME: ALIENS, ORIGINS, AND EXITS
  SUMMARY:
  Old Republic Old Republic Lookout
  Sith Darth Sidious, Sith Apprentice
  Republic Amidala's Decoy Qui-Gon Jinn, Force Spirit Master Windu
  Rebel Tarong Spy Rebel Commando Training Officer Luke Skywalker, Farmboy Anakin Skywalker, Redeemed Lando Calrissian, Lucky Pilot
  Imperial Imperial Scanning Crew Member Stormtrooper Squad Leader Stormtrooper TK-421
  New Republic New Republic Communications Officer Exceptional New Republic Trooper Lowbacca, Padawan
  Fringe Adorable Squall Kitonak Musician Squib Demolitionist Human Courier Ortolan Resistance Fighter Wroonian Volunteer Sullustan Lookout Ewok Marksman Kerestian Pirate Arcona Arms Dealer Ho'Din Healer Tarro Scout Ewok Swarm Iotran Braceman Tiss'Shar Pirate Greedo, First or Second Shooter Chief Chirpa Han Solo, Pilot for Hire Anakin Skywalker, Boonta Eve Champion Sprax, Black Sun Vigo Anchor Blue Dexter Jettster Malakili
  Mandalorian Mandalorian Squad Leader
  === 
         
     | 
     | 
        
            
            
    
        Rank: Moderator Groups: Member
, Moderator 
 
Joined: 5/26/2009 Posts: 8,473 
     | 
    
         
            COMMONS:
  C Adorable Squall Fringe
  Small base Cost 1 HP 10 Def 4 Atk 0 Dmg 0
  Special Abilities: Melee Attack Distracting: Replaces attacks - an adjacent non-unique enemy without a force rating is considered activated.  The enemy can avoid this effect with save of 5. Small pet: Not subject to commander effects.  Any enemy may move through this character, continuing movement as normal.  When an enemy moves through this character, this character is defeated, save 15.
 
  C Kitonak Musician Fringe
  Cost 3 HP 10 Def 12 Atk 1 Dmg 10
  Special Abilities: Speed 2
 
  C New Republic Communications Officer New Republic
  Cost 4 HP 10 Def 12 Atk 0 Dmg 0
  Special Abilities: Melee Attack
  Commander Effect: At the end of this player's turn, designate an adjacent commander with a commander effect that is normally limited to 6 squares.  Until the end of the round or until this character is defeated, that commander's commander effect is not limited to 6 squares.
 
  C Squib Demolitionist Fringe
  Small base Cost 4 HP 10 Def 12 Atk 0 Dmg 10
  Special Abilities: Satchel Charge
 
  C Human Courier Fringe
  Cost 4 HP 10 Def 12 Atk 0 Dmg 10
  Special Abilities: Relay Orders
 
  C Ortolan Resistance Fighter Republic
  Cost 5 HP 10 Def 13 Atk 4 Dmg 10
  Special Abilities: Stealth
 
  C Wroonian Volunteer Fringe
  Cost 5 HP 10 Def 8 Atk 0 Dmg 0
  Special Abilities: Teachable: When determining if a commander effect applies to this character, ignore faction, special ability, and name restrictions.  (Commander effects restricted to named unique character(s) do not apply to this character.)
  In any war, either side can benefit from volunteers who are eager to learn.
 
  C Sullustan Lookout Fringe
  Cost 6 HP 10 Def 15 Atk 4 Dmg 10
  Special Abilities: Lookout: When you activate this character, you may choose to increase or decrease the number of characters you activate this phase by 1.
 
  C Old Republic Lookout Old Republic
  Cost 8 HP 40 Def 14 Atk 5 Dmg 10
  Special Abilities: Recon Lookout: When you activate this character, you may choose to increase or decrease the number of characters you activate this phase by 1.
 
  C Imperial Scanning Crew Member Imperial
  Cost 8 HP 20 Def 14 Atk 4 Dmg 10
  Special Abilities: Give us a hand: At either the beginning or at the end of this character's turn, a trooper follower within 6 spaces may move up to its Move.
  Commander Effect: Allied Imperial Scanning Crew Members and Stormtrooper TK-421 gain It's a Trap!
 
  C Ewok Marksman Fringe
  Small Base Cost 10 HP 30 Def 15 Atk 8 Dmg 10
  Special Abilities: Stealth Swarm +1
 
  C Kerestian Pirate Fringe
  Cost 14 HP 40 Def 18 Atk 7 Dmg 20
  Special Abilities: Deceptive
  
         
     | 
     | 
        
            
            
    
        Rank: Moderator Groups: Member
, Moderator 
 
Joined: 5/26/2009 Posts: 8,473 
     | 
    
         
            UNCOMMONS:
  UC Tarong Spy Rebel
  Cost 12 HP 40 Def 17 Atk 5 Dmg 10
  Special Abilities: Flight Speed 8
 
  UC Exceptional New Republic Trooper New Republic
  Cost 13 HP 20 Def 14 Atk 7 Dmg 20
  Special Abilities: Advantageous Cover Trooper
  Force Powers: Force 1 Force Alter
  Some soldiers seem to be lucky.  Sometimes it is not just luck.
 
  UC Amidala's Decoy Republic
  Cost 15 HP 50 Def 17 Atk 4 Dmg 10
  Special Abilities: Bodyguard Draw Fire
  Commander Effect: At the end of this character's turn, this character and another character with Amidala in its name may swap positions.
 
  UC Stormtrooper Squad Leader Imperial
  Cost 16 HP 20 Def 16 Atk 7 Dmg 20
  Special Abilities: Coordinated Attack: Damage from attacks by trooper followers within 6 squares cannot be prevented or reduced if at least one ally combines fire with the attacker.
 
  UC Mandalorian Squad Leader Manadlorian
  Cost 17 HP 40 Def 16 Atk 8 Dmg 10
  Special Abilities: Trooper Cunning Attack Deadeye Stealth Coordinated Attack: Damage from attacks by trooper followers within 6 squares cannot be prevented or reduced if at least one ally combines fire with the attacker.
 
  UC Arcona Arms Dealer Fringe
  Cost 19 HP 50 Def 13 Atk 4 Dmg 30
  Special Abilities: Heavy Weapon
  Commander Effect: If this character is not activated, during the turn of an ally within 6 squares who has both a printed attack rating greater than 0 and a printed damage rating greater than 0, that ally may use one of these special abilities: Missiles 30, Grenades 40, Flamethrower 20, Net Gun 11; this character is considered activated.
 
  UC Ho'Din Healer Fringe
  Cost 19 HP 50 Def 16 Atk 0 Dmg 0
  Special Abilities: Melee Attack Heal 20
 
  UC Tarro Scout Fringe
  Cost 20 HP 60 Def 16 Atk 6 Dmg 20
  Special Abilities: Evade Loner Stealth Accurate Shot
 
  UC Rebel Commando Training Officer Rebel
  Cost 21 HP 60 Def 17 Atk 7 Dmg 10
  Special Abilities: Rapport: Characters named Rebel Commando cost 5 less Stealth Grenades 20
  Commander Effect: Allies (including this character) whose names contain "Commando" gain Squad Defense and are considered to have the same name for the purpose of special abilities that contain "Squad".  Allies named Rebel Commando gain Squad Assault.
 
  UC Ewok Swarm Fringe
  Large Base Cost 22 HP 60 Def 12 Atk 8 Dmg 10
  Special Abilities: Stealth Melee Attack Triple Attack Ewok Group 6: Counts as 6 ewoks for the purpose of special abilities with Swarm in the name
  On the Forest Moon of Endor, ewoks were experts at moving silently and, when necessary, in large numbers.
 
  UC Iotran Braceman Fringe
  Cost 25 HP 80 Def 17 Atk 10 Dmg 20
  Special Abilities: Twin Attack Bounty Hunter +4
 
  UC Tiss'Shar Pirate Fringe
  Cost 25 HP 70 Def 18 Atk 7 Dmg 10
  Special Abilities: Double Attack Twin Attack Evade 
         
     | 
     | 
        
            
            
    
        Rank: Moderator Groups: Member
, Moderator 
 
Joined: 5/26/2009 Posts: 8,473 
     | 
    
         
            RARES:
  R Greedo, First or Second Shooter Fringe
  Cost 5 HP 30 Def 15 Atk 6 Dmg 10
  Special Abilities: Unique Weapons Malfunction: When this character declares an attack, the attack fails, this character takes 10 Damage, and this character may not make attacks for the rest of the skirmish, save 16.  (This character may still take actions that replace attacks.) Han Shot First: If an enemy with Damage > 0 attacks this character while this character is unactivated, this character is immediately defeated. Revision of History: If no character took damage during this character's turn, and no other characters moved or were moved during this character's turn, then this character may return to its starting position at the end of the turn. Bounty Hunter +4 Cunning Attack
 
  R Luke Skywalker, Farmboy Rebel
  Cost 10 HP 30 Def 15 Atk 5 Dmg 10
  Special Abilities: Unique Pilot Bulls-eye (Replaces attacks: Choose 1 enemy within line of sight, ignoring cover. 20 damage.  Usable once per skirmish.) Rapport (Characters containing Lars, R2-D2, or C-3PO cost 1 less)
  Force Powers: Force 1
  I used to bulls-eye womp rats
 
  R Stormtrooper TK-421 Imperial
  Cost 11 HP 30 Def 16 Atk 4 Dmg 10
  Special Abilities: Unique Why Aren't You at Your Post?: At the end of this character's turn, this character and a small or medium ally within 6 squares may swap positions.
 
  R Qui-Gon Jinn, Force Spirit Republic
  Cost 13 Other Stats: --
  Special Abilities Affinity: Rebel Light Spirit Speed 4
  Commander Effect: At the beginning of the skirmish, designate an ally with a force rating whose name contains Master (and does not have a Force Power that contains Force Spirit).  That ally gains Force Spirit 4 as long as this character is within 6 spaces.
 
  R Chief Chirpa Fringe
  Small base Cost 22 HP 60 Def 16 Atk 6 Dmg 10
  Special Abilities: Stealth Ewok
  Commander Effect: Allied ewoks gain +4 attack versus non-unique characters.  Allied ewoks with Swarm +1 gain Swarm +2 instead.
 
  R Anakin Skywalker, Redeemed Rebel
  Cost 32 HP 60 Def 21 Atk 9 Dmg 10
  Unique (counts as Darth Vader) Melee Attack Dark Armor Speed 4 Internal Strife Conflicted Emotions: Not subject to commander effects
  Force Powers: Force 2, Force Renewal 1 Force Spirit 2 Master of the Force 2 Overwhelming Force Fatal Attack: Force 6, replaces attacks. An adjacent enemy is defeated. This character gains You Were Right: This character takes 40 damage every time he activates, save 16.
  Commander Effect: Allied Luke within 6 spaces gains Avoid Defeat and Mettle.
 
  R Han Solo, Pilot for Hire Fringe
  Cost 42 HP 80 Def 18 Atk 9 Dmg 20
  Special Abilities: Accurate Shot Double Attack Greater Mobile Attack Cunning Attack Pilot
  Force Powers: Force 1
 
  R Master Windu Republic
  Cost 62 HP 120 Def 22 Atk 16 Dmg 20
  Special Abilities: Unique Melee Attack Triple Attack Vaapad-Style Fighting Lightsaber Duelist Intuition
  Force Powers: Force 2 Force Renewal 1 Master of the Force 2 Lightsaber Defense Force Defense Shockwave Shatterpoint
  Commander Effect: Allied Anakin gains Internal Strife.  Allied Kit Fisto, Agen Kolar, and Saesee Tiin within 6 squares have defense -4.
  
         
     | 
     | 
        
            
            
    
        Rank: Moderator Groups: Member
, Moderator 
 
Joined: 5/26/2009 Posts: 8,473 
     | 
    
         
            VERY RARES:
  VR Anakin Skywalker, Boonta Eve Champion Fringe
  Cost 10 HP 30 Def 19 Atk 2 Dmg 10
  Special Abilities: Melee Attack Unique Rapport (characters whose name contains Amidala cost 1 less) Pilot Quick Reactions Evade Mettle
  Force Powers: Force 0 Force Renewal 1
 
  VR Lowbacca, Padawan New Republic
  Cost 16 HP 70 Def 18 Atk 8 Dmg 20
  Special Abilities: Synergy (+4 attack for each character whose name contains Jacen or Jaina) Cleave
  Force Powers: Force 2 Lightsaber Deflect Lightsaber Block
 
  VR Sprax, Black Sun Vigo Fringe
  Cost 25 HP 80 Def 18 Atk 8 Dmg 20
  Special Abilities: Evade
  Commander Effect: Black Sun Allies gain Deceptive
 
  VR Darth Sidious, Sith Apprentice Sith
  Cost 29 HP 90 Def 18 Atk 9 Dmg 20
  Special Abilities: Melee Attack Double Attack Greater Mobile Attack Dark Ambition: If a higher cost ally with a force rating is defeated, this character gains Master of the Force 2, Force Renewal 2 and Twin Attack.
  Force Powers: Force 2 Force Renewal 1 Lightsaber Defense
 
  VR Anchor Blue Fringe
  Cost 26 HP 80 Def 17 Atk 9 Dmg 20
  Special Abilities: Melee Attack Twin Attack Ambush Painful Electrical Pulse: At the beginning of this character's turn, this character may gain all the following abilities until the end of the skirmish:  Savage, Double Attack, and +10 damage.  The character gains all of the abilities.
 
  VR Lando Calrissian, Lucky Pilot Rebel
  Cost 32 HP 80 Def 18 Atk 9 Dmg 20
  Special Abilities: Twin Attack Bravado Avoid Defeat
  Han Solo felt sure that the Millennium Falcon was lost, and had trouble locating his friend Lando during the post-battle celebration.
 
  VR Dexter Jettster Fringe
  Cost 16 HP 50 Def 16 Atk 5 Dmg 10
  Special Abilities: Evade
  Commander Effect: At the end of this character's turn, designate an enemy character.  If possible, that enemy must be the next character activated by the controlling opponent.
 
  VR Malakili Fringe
  Cost 35 HP 60 Def 18 Atk 5 Dmg 10
  Special Abilities: Cunning Attack Empathy Rapport (Characters whose name contain Rancor cost 1 less)
  Commander Effect: Characters with Savage are subject to this effect: Characters with Savage gain Extra Attack and Ambush.
         
     | 
     | 
        
    
    
| 
Guest |