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Crushgaunt

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This character's adjacent attacks count as melee attacks and cannot be prevented

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Whenever this character attacks an adjacent enemy, it counts as a melee attack. These attacks (and damage from these attacks) cannot be prevented this turn. Enemies cannot use abilities such as Parry or Lightsaber Block to avoid damage, Damage Reduction has no effect. Likewise, abilities that reflect damage back to the attacker have no effect against this character’s attacks. This ability works even when this character is making an attack of opportunity.

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