RegisterDonate Login

Trained in the Jedi arts by Count Dooku.

Force Heresy

Selector

Card Text

Only usable if there is at least one unactivated enemy; after an enemy within 6 squares has made a successful save to avoid or reduce damage from an attack, the enemy takes damage equal to half of the damage prevented (rounded down), with a minimum of 10 damage, up to a maximum of 30 damage. This damage cannot be prevented or redirected. Force Heresy can only be used on one turn per phase and up to twice during that turn.

Glossary Text

(None)

Loading Characters...
Loading Custom Characters...


Please Wait...