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Crit to hit.

Defensive Reflex

Selector

Card Text

An adjacent enemy that damages this character takes 10 damage. That enemy cannot attack for the rest of that turn; save 16.

Glossary Text

Whenever an adjacent enemy damages this character (through its attacks or its abilities) that enemy takes 10 damage. Additionally, the enemy cannot attack for the rest of that turn unless it makes a successful save of 16.

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