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Imperial Wier not gonna take it! 200/200
Weeks - 9/1/2011 6:36:57 AM (Created: 9/1/2011 6:33:35 AM)
Average Rating: 9.00 (2) Creator's Rating: 10/10
# * Cost Name HP Def Atk Dmg SA FP CE
UH 38 Imperial 37 Grand Admiral Thrawn 80 18 12 10 CE CE
RaR 30 Imperial 28 General Weir 70 19 10 10 CE CE
UH 22 Fringe 27 Lobot 20 11 0 0 CE
AE 29 Imperial 22 Imperial Governor Tarkin 50 14 5 10 CE CE
AE 33 Imperial 17 Storm Commando 40 17 6 10 CE
AE 33 Imperial 17 Storm Commando 40 17 6 10 CE
AE 33 Imperial 17 Storm Commando 40 17 6 10 CE
DotF 24 Imperial 16 Admiral Gilad Pellaeon 60 17 6 10 CE CE
CotF 30 Imperial 8 Mas Amedda 30 14 3 10 CE
IE 14 Imperial 5 Imperial Dignitary 10 12 0 10 CE
DT 31 Fringe 3 Rodian Brute 10 14 4 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE


Preferred Reinforcements: (0/20)
No preferred reinforcements have been added.


Preferred Reserves: (0/20)
No preferred reserves have been added.
Type: General
Activations: 12
Total HP: 460
Avg. Defense: 15.17
Avg. Attack: 4.83

Easy to Copy/Paste version:

--Wier not gonna take it!--
37 Grand Admiral Thrawn
28 General Weir
27 Lobot
22 Imperial Governor Tarkin
51 Storm Commando x3
16 Admiral Gilad Pellaeon
8 Mas Amedda
5 Imperial Dignitary
3 Rodian Brute
3 Ugnaught Demolitionist

(200pts. 12 activations)

Duplicate Squads
Public: 0
Private: 1
Weeks's Comment:
4 D + T characters. You can drop tarkin for all kinds of goodies like an Imperial Knight for SSM counter, Nina against a bunch of shooting, another SC, Ruhk, Mortal Kombat chick, and even go to ozzel. With double ysalamiri your safe from most jedi and bastilla as well.

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