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How the constant sloshing doesn't drive you mad, I have no idea.

Republic Don't STAP believin (Dragon-Con winner) 200/200
Weeks - 9/7/2011 4:34:41 AM (Created: 9/7/2011 4:32:11 AM)
Average Rating: 9.18 (28) Creator's Rating: 10/10
# * Cost Name HP Def Atk Dmg SA FP CE
RaR 51 Republic 36 Bardan Jusik 80 17 10 20 CE CE
CW 4 Republic 35 Anakin Skywalker on STAP 80 17 7 20 CE CE
CW 7 Republic 33 Captain Rex 70 16 12 20 CE CE
BoT 4 Republic 30 Obi-Wan Kenobi, Jedi Padawan 90 17 9 20 CE CE
JA 17 Republic 24 Qui-Gon Jinn, Jedi Trainer 90 19 12 20 CE CE CE
RaR 45 Fringe 18 Klatooinian Captain 40 16 7 20 CE CE
RotS 17 Republic 9 R2-D2, Astromech Droid 30 17 8 0 CE
IE 36 Fringe 3 Mouse Droid 10 20 0 0 CE
IE 36 Fringe 3 Mouse Droid 10 20 0 0 CE
DT 31 Fringe 3 Rodian Brute 10 14 4 10 CE
DT 31 Fringe 3 Rodian Brute 10 14 4 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
Type: Competitive
Activations: 12
Total HP: 530
Avg. Defense: 16.58
Avg. Attack: 6.08

Easy to Copy/Paste version:

--Don't STAP believin (Dragon-Con winner)--
36 Bardan Jusik
35 Anakin Skywalker on STAP
33 Captain Rex
30 Obi-Wan Kenobi, Jedi Padawan
24 Qui-Gon Jinn, Jedi Trainer
18 Klatooinian Captain
9 R2-D2, Astromech Droid
6 Mouse Droid x2
6 Rodian Brute x2
3 Ugnaught Demolitionist

(200pts. 12 activations)

Duplicate Squads
Public: 0
Private: 0
Weeks's Comment:
Lot's of medium threats. The squad works really well using an R2 tow to setup a long strafe path for AniStap (who has speed 8 due to captains ce). From there you have good attackers and Obi's reflexes keep strafers and swarms from overtaking you. You even have 2 stunners, a healer, anti-stealth, and hard to kill door control. It's a much better squad then it should be.

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