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Can't see a thing in this helmet.

Old Republic Droids 200/200
Jonnyb815 - 6/25/2015 8:08:28 AM (Created: 6/29/2014 3:25:21 AM)
Average Rating: 7.00 (2) Creator's Rating: 6/10
# * Cost Name HP Def Atk Dmg SA FP CE
JvS 2 Old Republic 37 Satele Shan 100 19 12 20 CE CE
DotF 1 Old Republic 33 Bastila Shan, Jedi Master 110 19 12 20 CE CE
UH 22 Fringe 27 Lobot 20 11 0 0 CE
SnV 1 Old Republic 21 Bao-Dur, Tech Specialist 50 17 9 10 CE
AaO 49 Fringe 20 Zann Consortium Droideka 70 17 9 20 CE
AaO 49 Fringe 20 Zann Consortium Droideka 70 17 9 20 CE
AaO 49 Fringe 20 Zann Consortium Droideka 70 17 9 20 CE
CW 35 Fringe 12 Gha Nachkt 30 13 3 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
IE 36 Fringe 2 Mouse Droid 10 20 0 0 CE
IE 36 Fringe 2 Mouse Droid 10 20 0 0 CE


Preferred Reinforcements: (20/20)
# * Cost Name HP Def Atk Dmg SA FP CE Type
AaO 49 Fringe 20 Zann Consortium Droideka 70 17 9 20 CE Lobot


Preferred Reserves: (0/20)
No preferred reserves have been added.
Type: General
Activations: 13
Total HP: 630
Avg. Defense: 16.23
Avg. Attack: 5.54

Easy to Copy/Paste version:

--Droids--
37 Satele Shan
33 Bastila Shan, Jedi Master
27 Lobot
21 Bao-Dur, Tech Specialist
60 Zann Consortium Droideka x3
12 Gha Nachkt
6 Ugnaught Demolitionist x2
4 Mouse Droid x2

Preferred Reinforcements:
(Lobot) 20 Zann Consortium Droideka

(200pts. 13 activations)

Duplicate Squads
Public: 1 Private: 0
Jonnyb815's Comment:
Changed to HK. I can bring in a T1 to move HK around or a wall of mice, Anakin, extra Droideka. The only problem with HK is his lack of move movement but think a wall of mice with high acts or a T1 can fix that. So I am on board that HK is better

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