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Slightly more stable than an AT-ST on a log trap.

Republic ®E℗UBLI© ©OⓂⓂANDO§™ 208/250
Blah Blah Words - 5/12/2026 12:10:47 AM (Created: 5/11/2026 3:46:06 PM)
Average Rating: 10.00 (1) Creator's Rating: 10/10
# * Cost Name HP Def Atk Dmg SA FP CE
IHFE 2 Republic 45 Alpha-17 90 18 12 20 CE CE
CW 7 Republic 33 Captain Rex 70 16 12 20 CE CE
SHA 9 Republic 26 Elite Republic Commando - Boss 70 17 10 20 CE CE
RaR 16 Republic 26 Republic Commando Niner 70 18 10 20 CE CE
SHA 10 Republic 25 Elite Republic Commando - Fixer 60 17 10 20 CE
SHA 11 Republic 25 Elite Republic Commando - Scorch 60 17 10 20 CE
SHA 12 Republic 25 Elite Republic Commando - Sev 60 17 10 20 CE
EitF 12 Fringe 3 Gizka 10 8 -1 -1 CE
Type: General
Activations: 8
Total HP: 490
Avg. Defense: 16.00
Avg. Attack: 9.13

Easy to Copy/Paste version:

--®E℗UBLI© ©OⓂⓂANDO§™--
45 Alpha-17
33 Captain Rex
26 Elite Republic Commando - Boss
26 Republic Commando Niner
25 Elite Republic Commando - Fixer
25 Elite Republic Commando - Scorch
25 Elite Republic Commando - Sev
3 Gizka

(208pts. 8 activations)

Duplicate Squads
Public: 0
Private: 0
Blah Blah Words's Comment:
Niner gives all the Commandos Squad Firepower, but everyone on the team counts as a member of a squad for the purposes of Squad Firepower. Fixer gives +4 attack, so the Commandos are running around with +8 +20, Shields 2, GMA, Stable Footing, Coordinated Movement. Boss is there to juice Sev into double salvo-ing Twin Attack for 50 a shot.

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