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Jabba has no time for smugglers who drop their Bloo Milk at the first sign of an Imperial cruiser.

Old Republic "Doesn't Seem Too OP" 207/250
Lightsaber - 8/3/2026 10:49:57 PM (Created: 8/3/2026 10:38:04 PM)
Average Rating: -- Creator's Rating: --
# * Cost Name HP Def Atk Dmg SA FP CE
FLT 1 Old Republic 93 The Jedi Outcast (Kreia) 120 20 11 20 CE CE
RaR 2 Old Republic 36 Atton "Jaq" Rand 80 18 9 20 CE CE
TR 22 Fringe 30 Hanharr 110 17 11 20 CE
NPE 2 Old Republic 18 Force Nexus 0 0 -1 -1 CE CE
NST 6 Fringe 16 Vision in the Cave 0 0 -1 -1 CE CE
ATTA 2 Old Republic 11 Teethree (T3-M4) 30 20 5 10 CE
LTA 11 Old Republic 3 XT-6 Droid 10 9 0 0 CE


Preferred Reinforcements: (49/49)
# * Cost Name HP Def Atk Dmg SA FP CE Type
JA 3 Old Republic 49 The Jedi Exile 120 20 14 20 CE CE CE Jedi Outcast


Preferred Reserves: (0/49)
No preferred reserves have been added.
Type: General
Activations: 8
Total HP: 470
Avg. Defense: 13.00
Avg. Attack: 6.00

Easy to Copy/Paste version:

--"Doesn't Seem Too OP"--
93 The Jedi Outcast (Kreia)
36 Atton "Jaq" Rand
30 Hanharr
18 Force Nexus
16 Vision in the Cave
11 Teethree (T3-M4)
3 XT-6 Droid

Preferred Reinforcements:
(Jedi Outcast) 49 The Jedi Exile

(207pts. 8 activations)

Duplicate Squads
Public: 0
Private: 0
Lightsaber's Comment:
Ideal turn: I win initiative, Kreia does the intuition thing, activates, gets three FP (Nexus, Cave, Renewal) then SPRINTS for the bad guys (taking tons of AoO). Three 40-dmg attacks and three Pain and Hungers later, everyone nearby has taken 60 - 180 hard-to-prevent damage and she's gained FPs out of it. Honestly might be more worth it to run with a bodyguard like Visas Marr.

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