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Imperial IMP200 E Palp: Rex's Steroids 200/200
imyurhukaberry - 4/14/2010 5:34:00 AM (Created: 3/17/2009 2:34:00 PM)
Average Rating: 7.64 (85) Creator's Rating: --
# * Cost Name HP Def Atk Dmg SA FP CE
RotS 59 Imperial 62 Emperor Palpatine, Sith Lord 130 20 15 20 CE CE CE
CW 7 Republic 33 Captain Rex 70 16 12 20 CE CE
IE 24 Imperial 32 Thrawn (Mitth'raw'nuruodo) 70 18 11 10 CE CE
AE 29 Imperial 22 Imperial Governor Tarkin 50 14 5 10 CE CE
CotF 22 Republic 20 Clone Commander Cody 40 14 10 20 CE CE
TFU 29 Imperial 11 Admiral Ozzel 40 14 4 10 CE CE
CotF 30 Imperial 8 Mas Amedda 30 14 3 10 CE
DT 31 Fringe 3 Rodian Brute 10 14 4 10 CE
DT 31 Fringe 3 Rodian Brute 10 14 4 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
Type: General
Activations: 11
Total HP: 470
Avg. Defense: 14.73
Avg. Attack: 6.18

Easy to Copy/Paste version:

--IMP200 E Palp: Rex's Steroids--
62 Emperor Palpatine, Sith Lord
33 Captain Rex
32 Thrawn (Mitth'raw'nuruodo)
22 Imperial Governor Tarkin
20 Clone Commander Cody
11 Admiral Ozzel
8 Mas Amedda
6 Rodian Brute x2
6 Ugnaught Demolitionist x2

(200pts. 11 activations)

Duplicate Squads
Public: 0
Private: 0
imyurhukaberry's Comment:
Palp: +19att 30dam (w/ Opp) Quad attack. Rex: +16att 30dam (w/ Opp) Triple/Twin/GMobile. Cody: +14att 30dam (w/ Opp) Double/GMobile/Accurate and gives Rex Wall Climb. All with Thrawn swapping. Oh...and Master Tactician. (Rex still gets 6 shots...and Palp gets Quad). You can also sub Gree for Cody.

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