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Created the rule of two "oo"s.

Sith Exar Of Hoth V.2 200/200
Darth Percocet - 5/9/2010 3:08:00 AM (Created: 5/9/2010 2:46:00 AM)
Average Rating: 8.56 (16) Creator's Rating: 10/10
# * Cost Name HP Def Atk Dmg SA FP CE
CotF 13 Sith 84 Exar Kun 180 23 19 20 CE CE CE
AE 51 Fringe 22 Rampaging Wampa 70 14 11 20 CE
MotF 32 Fringe 19 Kintan Strider 80 13 6 30 CE
MotF 32 Fringe 19 Kintan Strider 80 13 6 30 CE
UH 23 Fringe 15 Nexu 50 16 7 10 CE
UH 23 Fringe 15 Nexu 50 16 7 10 CE
BH 26 Fringe 10 Dark Hellion Marauder on Swoop Bike 30 14 5 10 CE
BH 26 Fringe 10 Dark Hellion Marauder on Swoop Bike 30 14 5 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
CotF 59 Fringe 3 Ugnaught Demolitionist 10 12 0 10 CE
Type: General
Activations: 10
Total HP: 590
Avg. Defense: 14.70
Avg. Attack: 6.60

Easy to Copy/Paste version:

--Exar Of Hoth V.2--
84 Exar Kun
22 Rampaging Wampa
38 Kintan Strider x2
30 Nexu x2
20 Dark Hellion Marauder on Swoop Bike x2
6 Ugnaught Demolitionist x2

(200pts. 10 activations)

Duplicate Squads
Public: 0
Private: 0
Darth Percocet's Comment:
Based on my Exar Of Hoth squad, just a little different, added new pieces from MOTF & i think this should do good because theres alot of charging assult & speed 8 in this to where they can get to attack fast to figs far from them. Alot of damage output & also the dark swoops for exar's tranfer & also when a savage fig is gonna die use them to transfer as well, this could do good if played right, lemme know what you think thanx, input always wanted..

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