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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 2/9/2009 Posts: 936 Location: Southern Illinois 
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            Another question we had is about rounded corners on the existing maps.  Are these all squared off now or is it still rounded for movement and squared for LOS?  
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2008 Posts: 131 Location: Texas 
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            I'm not 100% sure on this, but I think it is "Goes to the corner for Line of Sight" and "Does not go to the corner for Movement", but I know that that discussion came up recently regarding some of the map pack maps, so it might be changing soon.
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 9/23/2008 Posts: 259 
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            I believe it is rounded for movement and blocking for LoS.
         
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        Rank: Moderator Groups: Member
, Moderator 
 
Joined: 1/30/2009 Posts: 6,460 Location: Southern Illinois 
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            maverick wrote:I believe it is rounded for movement and blocking for LoS.  That is how I understand it too.
          
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        Rank: Moderator Groups: Member
, Moderator, Rules Guy 
 
Joined: 8/24/2008 Posts: 5,201 
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            A beveled corner allows you to move diagonally, unlike a normal corner.  However, the full square blocks LOS.  This is covered in the updated FAQ.
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 2/9/2009 Posts: 936 Location: Southern Illinois 
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            Ok that is how we played it.  Spry thought he had seen an update that made all beveled corners squared off.  Thanks    
         
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