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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            My Set Dark Reckonigs will be coming out all during this week. I should have the Set list out tonight. It will feature characters from every faction, especially OR and Sith. It will probably not be adhering to the usual Unique rules either. 
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            Set List:
  Old Republic:
  Revan Redeemed VR Lord Hoth VR Jedi Diplomat UC aff. Army of light Jedi C
  Sith:
  Darth Bane Dark Lord Of The Sith R Darth Zannah VR Sith Blademaster UC Lord Kaan VR Brotherhood of Darkness follower C Kas 'im R Sith Holocron UC Exar Kun Force Spirit R Freedon Nadd VR Marka Ragnos VR Sith Spy C Saul Karath R
  Republic:
  Qui-gon, Jedi Maverick R Jedi Master Dooku VR Adi Gallia R Jedi Master C Antarian Ranger Cpt. UC
  Seps:
  Darth Maul, Duelest aff. VR Clone Trooper Droid C Destroyer Droid UC
  Rebel:
  Mon Mothma Rebel Commander R Luke Skywalker New Jedi VR  ( I KNOW your saying ANOTHER but this one will Differ.) Rebel Smuggler C
  Imperial:
  Darth Vader Emperors Servant VR aff. Emperor Clone UC
  New Republic: 
  Jaina Sword of the Jedi Ben Skywalker VR aff Saba Sabatyne R Lon Shevu R Tahiri R
  Vong:
  Yuzann Vong Invader UC
  Mandalorian:
  Mirta Gev Mandalorian Berserker UC Mandalorian Blacksmith UC
  Fringe: Han Solo BH  Huntress VR Probe Droid C
 
 
  
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            Revan Redeemed  OR   75 pts Hp:140 Df:22     Unique, Melee Attack, Twin Attack, Opportunist +4 +10, Master Tactician, At:13     Holocron Maker: If this character is defeated than your enemy may choose  Dm:20    one of his characters to gain +4 Force and Deceptive.
              Force 2 Renewal 1 Master of the Force 2            Lightsaber Precision f1            Lightsaber deflect f1            Stasis f2 Choose one to two enemy characters. those characters counts as        activated this round, sv16            Force Repulse 3 f3replaces turn
 
  Non-unique Followers within 6 squares gain +10 dm against Sith or Mandalorian Allies. Allies within 6 sqs gain +2 at and +2 df.
  Lord Hoth  OR   55 pts
  HP:130      Unique, Melee attack, Double Attack, Impulsive Savagery, Impulsive  DF20         Advance. AT13 Dm20           Force 1 Renewal 1 
                 Stasis F1 target one enemy characters. They are activated this round sv16                Lightsaber Whirlwind f1                Lightsaber Precision f1                Knight Speed F1                  
  OR Followers with a force rating gain +3 at and +3 df when a sith enemy is within 6 sqs
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            Jedi Diplomat  OR  25 HP:90 DF18          Melee attack, double attack, Jedi reasoning: Enemies who attack this  AT:10        must make a sv 6 or they may not attack this character this round, DM20         Jedi Diplomat: This Character has cloaked until it attacks.
                Force3               Force Alter f1               Lightsaber Deflect 
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            Sith :
  Darth Bane Dark Lord Of The Sith  ST   120pts
  HP:170 DF:22     Unique, Melee attack, Double Attack, Twin Attack, Dark Master, Djem So  AT:19     Style: When hit by a melee attack make a sv11 an a success make an  DM:30    immidiate attack agaist the attacker.
              Force3  Force 3 Renewal  Master of the force 3 Lightsaber Defence f1 Force Defence f3 Transfer Essence f2 Sith Rage f1 Overwhelming Force f1 Force Visions f2: your next init roll is a 19 Sith Power Vaccuum f5 replaces turn; enemies within 6 sqs take 50 dm and they lose one force point if they have any. This character gains a force point every time an enemy loses one.
  Only one other Unique ally with a force rating may be in your squad. That ally gains Force Renewal and Opportunist Attack.
  i am darth bane. i must suvive, at all costs.
 
  Darth Zannah  ST   50
  HP:120 DF:21        Unique, Melee attack, Twin Attack, Soresu Style, Synergy: this character  AT:14        gains +2 at and Df when a character whose name contains Darth Bane is DM:20       in your squad.
       Force 4 Force Cloak f2 Sith Sorcery Mastery f2 replaces attacks; 20 dm to all enemies within 6 sqs. They are also activated this round sv16. Dark Side Tendrils f4 replaces turn; Make 3 attacks against enemy within line of sight.
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            Sith Blademaster  ST   27
  HP:110 DF:18     Melee Attack, Twin Attack, Lightsaber duelest, AT:12 DM:20    Force 4 Sith Rage f1 Lightsabe Assault f1 Lightsaber deflect f1
 
  Lord Kaan   ST   45
  HP:120      Unique, Melee attack, Double Attack, Booming Voice, Crazed: when this DF:20        character rolls a one chose one ally within 6 sqs. they are defeated                 AT:13        Force 1 Renewal 1 Dm:         Thought Bomb FX: This Character and all characters on the map with a force rating die. There must be a total of at least 12 FPs in your squad to use this ability. One Character with a Force Rating of your choice survives with a sv of 11                Sith Battle Meditation F3: For the rest of the skirmish, all followers in your squad gain +3 at And defence and Speed 8
 
  Allies named brotherhood of Darkness gain extra attack and synergy for eachother.
 
  Brotherhood Of Darkness Follower  ST   22
  HP 90     Lightsaber +10, Double attack, mobile attack DF 18          AT 10    Force 3 DM 10    Lightsaber Deflect f1             Force Stun f1
 
  Kas im   ST   55
  HP:120 DF21       Unique, melee attack, Twin Attack, Lightsaber duelest, Blademaster:At the  AT15       begining of every round you may choose any lightsaber Style or Mastery for this character to have until the end of the round., Blade Instructor: Allies with lightsabers gain Lightsaber duelest DM20              Force 4 Sith Rage f1 Lightsaber Defence f1 Lightsaber Frenzy f3 replaces attacks: make three attacks against one adjacent enemy.  
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            Sith Holocron   ST   20    X      Semi-Unique: Only three of these may be in your squad.Emplacement,  X      Sith Holocron: During set up chose one allied character; that character gains X      +1 force at the begining of every round and roll a dice; 1-7  they gain Avoid  X      Defeat and Transfer Essence.8-14 they gain +2 at and df and Betrayal.         15-20 they gain +4 at and +10 dm and Master of the Force Two and ForceVisions Allied characters within 6sqs gain +1 force at the beginig of the round and Sith Rage
          
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/3/2010 Posts: 89 
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            Does the holocron give rage for the whole skirmish or only while in 6 squares? 
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            TheChosenOne wrote:Does the holocron give rage for the whole skirmish or only while in 6 squares?
   Only while allies are within six squares. It kind of syblifies dark taint making them stronger.
          
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/3/2010 Posts: 89 
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            Ok, can u create the stats for Qui-gon and Ben?
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            TheChosenOne wrote:Ok, can u create the stats for Qui-gon and Ben?  Ill post them later today
          
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            Exar Kun Sith Spirit   ST   25 X X  Unique, Sith Spirit:Enemies with a force rating within 6 sqs lose a force point X  at the beginig of the round. This character cannot be targeted except by adjacent  X  characters. This character may move through walls. At the begining of the      skirmish select one ally; that ally gains +1 force point at the begining of the round,     Betrayal and Master of the force 2. This character is only defeated if the chosen character is defeated, or if an adjacent enemy spends a force point and this character  fails a sv 11.
 
  Allies within 6 sqs gain +4 at and +4 df and Speed 8. Savage allies are subject to this commander effect and additionall gain Cunning Attack.
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            Freedon Nadd   ST   65
  HP:150 DF:22   Unique, Twin Attack, Lightsabe +10, Dark Force Spirit, Savage reserves 30: AT:15   On the roll of an 11 for init. immediately add up to 30 pts of Savage characters DM:20  to your squad. 
  Force 2 Renewal 1 Force Alter f1 Sith Rage f1  Sith Sorcery Mastery f2 Beast Tame f2 Allies with savage may ignore savage restrictions while within this characters line of site
  Enemies within 6 sqs at the begining of the round must join your squad for the rest of the game on a failure of a sv5
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            researching obscure abilities on minor characters....
         
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        Rank: Hailfire Droid Groups: Member
 
 
Joined: 8/23/2008 Posts: 36 Location: Washington 
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            Stasis is way too powerful for the cost of force in my opinion
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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            lafemme1014 wrote:Stasis is way too powerful for the cost of force in my opinion  i think your right i changed it...
          
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
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            Marka Ragnos   ST   65 appx.
  HP:160 DF:22       Unique, Melee attack, Triple attack, Sith Blade: each time this characters  AT:14       attack hits opponent makes a sv 11; on a failure that character takes 10 DM:20      dm. at the begining of every round sv 11.,Architect of the Golde Age:After               this character is defeated, select one ally with a force rating to recieve 6                 force and +2at and +2df.
                Force 5             Sith Heal: f3 only heals Sith allies; touch; replaces attacks:ally removes 40dm             and gain +10dm next round             Blade throw: f2 Replaces attack; make 2 attacks against an enemy within 6              sqs @ plus 10 dm.             Force Alter f1
  If this character is defeated then sith allies with a force rating gain Internal Strife. Allies with a force rating gain Synergy +2 and +2 for allies with a force rating within six squares; does not stack.
  With this halfbreed True Siths death the Sith Golden Age came to an end. Ajunta Pall and Naga Sadow were confronted by Ragnos's spirit before they could compete for the deceased Lords place and told to join together to bring back the Sith Golden Age. 
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
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            Saul Karath   St   28
  HP:70   Unique, Betrayal, Cunning Attack, Sith reinforcements 30: roll of 11 for init., DF18      AT10    DM20
            Non-Unique Sith allies gain Bodyguard for this character. Sith Followers gain          Opportunist +4 +10.
 
  Sith Spy   ST   12
  HP:10        Disguise: this character may not be attacked by the enemy unless he  DF:16        attacks one of them or at the begining of the round the opponent rolls a  AT:4          sv16.,Intelligence Intercept: ennmy units within line of sight -2 speed,  Dm:10       and -4 defence.
             Force1           Force alter f1
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 7/21/2009 Posts: 268 
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                         Republic Qui-gon, Jedi Maverick   RP   50 HP:120   Unique, melee attack, Double, Ataru Style, Synergy(+2 +2 for a         DF:21    character whose name contains obi-wan., Defiant: this character cannot AT:13    recieve commander effects from republic allies with a force rating whose DM:20   name contains Master., Force Spirit 4, Meditation: replaces turn; next turn             you gain an extra attack after your last and +4 at..              Force 2 Renewal 1    The Living Force: If this character fails a roll dealing with force abilities than you     may reroll that save    Surprise Move f1    Lightsaber deflect f1    Lightsaber Assault f1    Force push 2   f2 Republic allies With a force rating within 6sqs who do not have Renewal1 gain Renewal1 Dooku, Jedi Master   RP   45 HP120   Unique, Melee Attack, Double Attack, Lightsaber Duelest, Makashi Style  DF21     Mastery, Sith Lured: if this character comes within 6sqs of an enemy whose AT14    name contains Sidious or palpatine make a sv11 or join opponent squad., DM20   Jedi Meditation: Replaces turn; Next round you gain an extraAttack after your last and +4 at.        Force 2 Renewal1    Lightsaber Block f1    Lightsaber Riposte f1    Force push 3 f3    Qui-gon in your squad gains Ataru Style Mastery.   
          
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 3/3/2010 Posts: 89 
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            Giving qui-gon twin AND meditation AND the ability to get Ataru Mastery gives him three twin attacks. That Doesn't work.  
         
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