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Bring back GOWK Options
Jonnyb815
Posted: Friday, November 20, 2009 2:22:08 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/28/2008
Posts: 606
So why did my post get taken off. I was just saying Dean didnt post on here. I was telling Frank how to get a hold of dean. How did that break your rules?
Millertime
Posted: Friday, November 20, 2009 2:29:16 PM
Rank: Mistryl Shadow Guard
Groups: Member

Joined: 5/29/2008
Posts: 12
Location: Missouri
you can get a hold of dean at... dnemiller@swmgamers.com ... Hope this helps
Moff Ivlis
Posted: Friday, November 20, 2009 2:39:02 PM
Rank: Muun Tactics Broker
Groups: Member

Joined: 9/20/2009
Posts: 8
Weaver wrote:
Wysten wrote:
He's already more or less been replaced by Yoda


Grand Master Yoda is good, but he doesn't even come close to being as good as GOWK.


Well, that's sort of the point, isn't it? GOWK isn't just good, he's too good. GMY, by contrast, is simply good.

Listen, there are a lot of things that can make a piece broken; a single super-powerful ability, a powerful ability that is under-costed, or a combination of many good abilities that are under-costed.

The fact is, GOWK is simply, and dramatically, under-costed for his abilities. No single ability is too terribly unbalanced, but all of them together should cost way more then he does.

Paradoxically, because his abilities are not broken individually, it makes him essentially "unfixable"; since no single ability makes him broken, no single fix will work.
FlyingArrow
Posted: Friday, November 20, 2009 2:57:49 PM
Rank: Moderator
Groups: Member , Moderator

Joined: 5/26/2009
Posts: 8,445
Draconarius wrote:
IG-108 wrote:
Why does this subject keep coming up at least once a month?
I like GOWK, don't get me wrong. But it's been months since the banhammer came down on him for DCI events. I see no reason to discuss bringing him back anymore. Similar to what Maverick said, if there was a way to bring him back, it would have already been done.


QFT.

Can we not get over this one piece and move on, people? There's 600+ other ones to play with, why does everyone seem to care about this one so much?


It was an easily obtainable powerful piece. I got into the game when GOWK was the most powerful piece and I nearly bought the starter. If I had, I'd be pretty upset about it, because I would have bought the starter specifically for that one piece, which was then banned. I never got the starter and now have no desire to get it. (I'm sure the ban helps all the stores who still have lots of those starters in stock.) I completely understand the frustration of people who want to play the game but don't have hundreds of figures to choose from.

I know everyone says that you can play with the piece casually if you want to, but the DCI rules are designed to be balanced. I'd prefer to play a balanced game, even in casual play. And I'd prefer to just go with the existing DCI ruleset rather than make up my own.
kenred2
Posted: Friday, November 20, 2009 2:59:43 PM
Rank: Sith Marauder
Groups: Member

Joined: 11/4/2008
Posts: 899
Location: Farmingdale, NY
Jonnyb815 wrote:
So why did my post get taken off. I was just saying Dean didnt post on here. I was telling Frank how to get a hold of dean. How did that break your rules?


I notice that your post wasn't there from the beginning.... I know I read that, your post existed previously about how to get a hold of Dean...you have not violate any rules and I too am curious why it's gone... I will forward this problem to one of the other mods
OLDMANKENOBI
Posted: Friday, November 20, 2009 3:00:41 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 8/1/2008
Posts: 61
why cant there be a rule that he cost 12 more points or something. The cost was random that should be left to people wiser than me.
headache62
Posted: Friday, November 20, 2009 3:06:52 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/21/2008
Posts: 131
Location: Texas
shatterpoint7 wrote:
okay, gowk is not in swm anymore. period. its in the past. let the dead minis bury the dead minis.


That is not true at all. GOWK is very much in SWMinis. He can be played as often as you like at home, with friends, whenever, just not in a DCI tournament.

I'm fine with GOWK staying where he is. Any changes to the overall figure won't happen (although I disagree that he is a "holy grail" figure - more like a costing error figure, and remember that Rob didn't cost any of the figures), and any changes to SSM will be detrimental to FlObi and any future SSM figure.
Doogle126
Posted: Friday, November 20, 2009 3:10:47 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/21/2009
Posts: 406
@ shatterpoint7
2 words
GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK GO WK
hehehe
Darth O
Posted: Friday, November 20, 2009 3:30:52 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/30/2009
Posts: 1,389
Location: New Zealand ( kind of by Australia)
Safe to say that it was April Fools Day when they costed him, aye! LOLoud
Weaver
Posted: Friday, November 20, 2009 3:32:50 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/8/2009
Posts: 149
Moff Ivlis wrote:

Well, that's sort of the point, isn't it? GOWK isn't just good, he's too good. GMY, by contrast, is simply good.


I took offense at the replacing part. Yes, they're both Republic commanders at 55 points with similar commander effects, but they play drastically differently, Yoda being keyed more towards offense.
Darth O
Posted: Friday, November 20, 2009 3:35:17 PM
Rank: Advanced Bloo Milk Member
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Joined: 6/30/2009
Posts: 1,389
Location: New Zealand ( kind of by Australia)
While GOWK is keyed more towards being a richard
mercenary_moose
Posted: Friday, November 20, 2009 5:23:26 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/11/2008
Posts: 1,122
These GOWK arguments are getting a bit stale...

In any event, I'd keep him banned for DCI and just use him in casual games under house rules.
Xeonaught
Posted: Friday, November 20, 2009 5:52:34 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 10/14/2008
Posts: 370
Location: wellington
Gowk is dead lets just get over it
Darth O
Posted: Friday, November 20, 2009 6:20:04 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 6/30/2009
Posts: 1,389
Location: New Zealand ( kind of by Australia)
Xeonaught wrote:
Gowk is dead lets just get over it


I second that. We can keep himfor displaying/collecting but not everyone gets used anyway so just stop complaining like little 4-year-old brats ok!
Weaver
Posted: Friday, November 20, 2009 6:44:04 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 9/8/2009
Posts: 149
That's not half as amusing as pointlessly discussing it.
Doogle126
Posted: Friday, November 20, 2009 7:37:06 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 1/21/2009
Posts: 406
so true
Wysten
Posted: Friday, November 20, 2009 10:12:02 PM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 11/12/2009
Posts: 390
Weaver wrote:
Moff Ivlis wrote:

Well, that's sort of the point, isn't it? GOWK isn't just good, he's too good. GMY, by contrast, is simply good.


I took offense at the replacing part. Yes, they're both Republic commanders at 55 points with similar commander effects, but they play drastically differently, Yoda being keyed more towards offense.


What I meant refered to purely to the commander effect and probably how he is played. He is designed to be offensive, but most players would not let him enter combat except with Lightsaber throw to preserve him in the same way they play GOWK. Only Yoda is not an invincable roadblock and is somewhat better as an offensive piece under some curcimstances while GOWK struggles to kill anything importent really.

So in my eyes, Yoda pretty much does fill the same slot in terms of commander effect. Different peice, but is used in a identical manner as GOWK would be. A solid leader Jedi that makes everyone tougher, but has to be played more carefully. I meant no offense, but that is how I see him. As a GOWK replacement that can do more damage and is much less survivable


As for the Ally part of GOWK... I never knew that. >_<; XD Definately irrdeemably broke without a massive overhall which changes the card.
mercenary_moose
Posted: Saturday, November 21, 2009 2:41:35 AM
Rank: Advanced Bloo Milk Member
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Joined: 12/11/2008
Posts: 1,122
And don't forget that we've got FLObi, a less-broken Jedi commander with SSM/Mettle.
headache62
Posted: Saturday, November 21, 2009 3:40:21 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 7/21/2008
Posts: 131
Location: Texas
mercenary_moose wrote:
And don't forget that we've got FLObi, a less-broken Jedi commander with SSM/Mettle.


And no Renewal. And no MotF2. And a much less "killer" CE. I'm just saying.
mercenary_moose
Posted: Saturday, November 21, 2009 3:58:04 AM
Rank: Advanced Bloo Milk Member
Groups: Member

Joined: 12/11/2008
Posts: 1,122
headache62 wrote:
mercenary_moose wrote:
And don't forget that we've got FLObi, a less-broken Jedi commander with SSM/Mettle.


And no Renewal. And no MotF2. And a much less "killer" CE. I'm just saying.


Precisely.
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