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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA 
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            So, I was just told that my next game, a Booster pull from Scum & Villainy, are the following pieces
  Character		            Cost
  Zam Wesell, Bounty Hunter 		44 Han Solo, Rebel General       	38 Sith Blademaster                     	30 Jedi Infiltrator                     	22 DRK-1 Dark Eye Probe Droid    	20 Dug Black Sun Vigo                   	20 Feral Voxyn                          	20 Mandalorian			17 SpecForce Technician                     	15 Veteran Ugnaught                 	15 Veteran Rebel Trooper                      13 Rodian Assassin                      	12 Squib Trader                         	10 Padawan Learner                	9
  It’s a 150 point squad, no faction limitations obviously. Not crazy about the choices but hey, how often is a booster pull great (actually, I liked my pull from Vengence but I digress.)
  I came up with 
 
  Character/Cost
  Zam Wesell, Bounty Hunter 		44 Han Solo, Rebel General       	38 Dug Black Sun Vigo                   	20 SpecForce Technician                     	15 Rodian Assassin                      	12 Squib Trader                         	10 Padawan Learner                	 9
  Cost = 148 Pt’s (God I hate wasting points!)
  Am I missing anything obvious? The CE’s aren’t much to brag about, the Blademaster and Infiltrator seemed too specialized for a random game (If I knew I’d be facing mostly Force users ….,) Ditto on the Probe Droid and Voxyn; too specialized because I suspect more squads will be shooters, not melee.
  I suspect this is the best I can make do but I’m looking for an opinion.
  Cheers,
  Adam 
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 10/17/2010 Posts: 3,687 Location: Beggers Canyon Tatooine 
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            We just played a "sealed" event yesterday, and I used the infiltrater in my squad. He can walk through walls. Better to do that 3 x, than LS throw 3 once, IMO. He & Zam were my 2 favs in my squad.
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA 
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            jak wrote:We just played a "sealed" event yesterday, and I used the infiltrater in my squad. He can walk through walls. Better to do that 3 x, than LS throw 3 once, IMO. He & Zam were my 2 favs in my squad.  I thought about the Phase ability, but with the Trader handing out Satchel Charges, I thought I could better use the pts elsewhere. I agree that Zam looks like a potentially fun piece though.
          
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 1/5/2009 Posts: 2,240 Location: Akron Ohio, just south of dantooine. 
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            Rodian Assassin with twin (SpecForce Technician) is a nasty surprise. Dug also with twin (shudder).
         
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        Rank: Advanced Bloo Milk Member Groups: Member
 
 
Joined: 9/19/2008 Posts: 1,740 Location: Orange County, CA 
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            Post game summary. Against another shooter squad, I lost on the last roll of the game. He had a BX Sniper/Spotter squad that was actually similar to mine, but I had Han and Zam and he didn't have any good uniques and opted for the best pieces in the 20-30 pt range. He killed Han but what lost me the game is he killed the Dug Vigo on the last shot which put him over me points wise 70 - 57 .... dang. The second game I got slaughtered by a Melee squad that marched up to me slowly but surely; I couldn't shoot to save my life and once based, I was dead one piece at a time ..... thank god booster pulls aren't the norm    
         
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