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Rank: Advanced Bloo Milk Member Groups: Member
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I've spent a few days looking at the wording and trying to understand why a Mouse Droid would work on someone like Thrawn but not Bail Organa.
Senator Bail Organa's CE: Once per turn, on his turn, if he has a Medium ally with a Force Rating within 6 squares, you may place that ally in a square adjacent to this character.
Imperial Grand Admiral Thrawn's CE: At the end of this character's turn, 2 Imperial allies within 6 squares of this character who are the same size may switch positions.
Relay Orders: Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
I don't understand how the interaction between Bail and Relay does not work, but the interaction between Thrawn and Mouse droid does. Maybe I have played Thrawn wrong the whole time and it actually does not work?
If Relay Orders says that each allied commander can count the distance from the character that has Relay Orders for the purposes of the CE, and the CE says "if this character has a medium ally with a Force rating within 6 squares," then it stands to reason that I can count to the Mouse Droid as well as Bail when determining whether or not I can move an ally with a Force rating adjacent to Bail or the Mouse Droid, in the same way that I can count the distance from the Mouse Droid to 2 characters for Thrawn's CE. I don't see a difference.
It's fine that that's not the intention, I get it because it seems like it would be pretty busted (although fun) to let Bail's CE work with Relay Orders.
What can be done to clear up the wording such that it is clear that Organa's CE does carry with Relay Orders? In my opinion it's not clear at all that it wouldn't work. I am not trying to be mean or disrespectful, I genuinely am not seeing the distinction. The closest I get is under Bail's CE, it says "he," but this is ambiguous. Is "he" Bail or "he" the commander, ie, the mouse droid?
If it were up to me, I would change Bail commander effect to the following (understanding full-well that this is outside the normative verbage of CEs): Once per turn, on his turn, if a character named Senator Bail Organa has a Medium ally with a Force Rating within 6 squares, then you may place that ally in a square adjacent to him.
Thoughts?
Thank again, Dylan
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Rank: Moderator Groups: Member
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Joined: 4/30/2017 Posts: 1,110 Location: Lower Hutt, New Zealand
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That's a fair question. First of all, if Relay Orders did apply to Bail's commander effect, you would still place the affected character adjacent to Bail, not next to the character (e.g. Mouse) with Relay Orders. Adjacency is not a range and Relay Orders can only apply to the range part of a commander effect. Now the "ally within 6 squares" part of Bail's commander effect obviously is a range in the usual sense of the term, so the reason why Relay Orders doesn't apply is a bit more complicated. The classic example is the interaction (or lack thereof) between General Obi-Wan Kenobi's commander effect and Booming Voice (Mas Amedda). It's not exactly the same but shows the general principle. Quote:Each follower gets +4 Attack and +4 Defense as long as it has an ally within 6 squares. Quote:Allies' commander effects normally limited to 6 squares have unlimited range If you assume that the "ally within 6 squares" part of GOWK's commander effect is a range, then if you have Mas Amedda with Booming Voice in your squad, the limit of 6 squares should become unlimited range. So as long as a follower can count to an ally somewhere on the map (no matter how far), they would get the +4/+4. However, the requirement to have an ally within 6 squares is actually not a range in that sense. It's a condition. GOWK's commander effect does not have a range; it applies to followers regardless of where they are on the board and whether they can count to GOWK or not. The condition is not extended by Booming Voice. (This is the ruling which has come down to us from the official rules interpreters of Wizards of the Coast, the creators of SWM, so it's about as ironclad as it gets.) The relevant part of Senator Bail's CE was intentionally written as a condition like GOWK, rather than a range like Thrawn. His CE doesn't have a range, it has a condition which requires him to have an ally within 6 squares to use it. It's a very fine distinction, and is obviously something that requires explanation. Perhaps it could be worded more clearly, but that is how we have done it. It's certainly useful to have a type of "range" that cannot be extended by Relay Orders or Booming Voice so the commander actually has to be close to the action.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/3/2010 Posts: 409 Location: Quad Cities, IL
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I understand your position. From your point of view, Bail's CE has unlimited range much like GOWK's, but the precondition for the Commander Effect to go off is that an ally has to be within 6 of him, so Relay Orders/Mas would not affect it because then range is already unlimited; the difference between Bail's and GOWK's is that Bail's precondition is he has to be within 6, whereas GOWK's is that an ally has to be within 6.
I think that's the distinction between someone like GOWK, Thrawn, and Bail. Bail's says he.
But who is he? And why isn't he the commander?
And how is there a distinction between he/him (Bail) and this character (Thrawn) given both are referring back to the commander, but one works and the other does not?
I think what you are saying is that he is Bail Organa and therein lies my confusion, because he is up to interpretation.
I recognize I am being pedantic and I hope you are not taking it as being in bad faith, because that's not my intention.
Thank you again for your time.
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Rank: Young Jedi Knight Groups: Member
Joined: 4/30/2013 Posts: 21
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I do think that Bail's CE as written is extended by Relay Orders. Here is why I think this is the case: GOWK CE States: Quote:Each follower gets +4 Attack and +4 Defense as long as it has an ally within 6 squares. This is essentially granting followers Synergy. Synergy (for example on Barris Offee, Jedi Knight) reads: Quote:Synergy (+4 Attack and +4 Defense while an allied character whose name contains Luminara Unduli is within 6 squares) When you look at how GOWKs commander effect works, it works in two parts. He is granting other characters a buff, so long as they are within 6 of another ally. That is why the range cannot be buffed or relayed, because the range is dependent on the non-commanders being within range of each other, like synergy. Now let's look at Thrawn: Quote:At the end of this character's turn, 2 Imperial allies within 6 squares of this character who are the same size may switch positions. Now over to Bail: Quote:Once per turn, on his turn, if he has a Medium ally with a Force Rating within 6 squares, you may place that ally in a square adjacent to this character. In summary: In both cases the ability hinges on a range of 6 from the commander for the ability to pop off, which is why you can use relay orders, because the range is being counted as if the person were the commander. In the case of GOWK, the range is unlimited to the followers, but then they are restricted to the same rules of Synergy. GOWK cannot be extended because the condition of 6 is based on the follower's range, not the commander's. GOWK is not a valid comparison to Bail.
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Rank: Moderator Groups: Member
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Joined: 2/17/2009 Posts: 1,621
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It's not the "he," it's the "if." "If" creates a condition for the CE to take effect. It's like the require on Talon that he have all Fringe allies, or on Crimson Corsair that requires a certain number of pirate commanders. It's almost as if the CE doesn't exist unless the condition is met. The distinction with Thrawn is that the CE is based on the original swap CE, which is well established to be extendable. But it would not be if written with an "if." "If this character has 2 followers within 6 squares, at the end of this characters turn, those followers can switch positions."
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Rank: Advanced Bloo Milk Member Groups: Member
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I understand that the "if" creates a condition. "if he has a Medium ally with a Force Rating within 6 squares," but that does not address the fact that Relay Orders is worded in such a way that Bail's commander effect would carry over to the Mouse Droid and then create those "if" conditions.
Relay Orders: Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
That's why I think the argument hinges on the "he," because then at least you can say that it's relative to Bail. But even then, "he" can be the person with Relay Orders, too. Why does this not apply to the character with relay orders then, given the character with Relay Orders?
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Rank: Moderator Groups: Member
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I have just been through all the CEs in the game so far. I found the following examples of non-extendable CEs:
Count Dooku, Separatist LeaderIf this character would take damage from an attack, an adjacent follower can take the damage instead. Whenever an enemy within 6 squares damages this character, one adjacent follower with line of sight to that enemy may make 1 immediate attack against that character. This attack does not use the targeting rules.
This effect self-evidently does not allow the attack when an enemy within 6 squares of the mouse droid damages Count Dooku, or, I suppose, when an enemy within 6 squares of a mouse droid damages the mouse droid.
Captain Zothip
Usable while this character has at least two Pirate allies within 6 squares: At the end of this character's turn, choose an ally that costs 4 or less; 10 damage to that character. If there are no allies that cost 4 or less, your opponent instead must choose a character in their squad that costs 4 or less; 10 damage to that character; save 16.
This is comparable to the CE at issue. Note how Zothip has to have pirate allies within 6 squares of himself.
Artoo-Detoo (R2-D2)
If an ally who counts as C-3PO is within 6 squares of this character, allies may ignore nonadjacent non-Unique Droid enemies when targeting.
Another similar condition. 3PO has to be within 6 squares of Artoo, NOT within 6 squares of a mouse droid.
There are others like this, but I thought these were enough to start.
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Rank: Advanced Bloo Milk Member Groups: Member
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Darth_Reignir wrote:I've spent a few days looking at the wording and trying to understand why a Mouse Droid would work on someone like Thrawn but not Bail Organa.
The main reason here being the rules, rules committee, the designer intent, all of the above say that is how it works. But more to the point. There are lots of CEs, Special abilities, Force Powers, etc that can be somewhat confusing and have very complicated interactions when in use with other abilities. I think all of us that have played things incorrectly at times because we thought it worked one way and it worked a slightly different way. At this point with Bail, it has been stated how the rules work with him His CE was designed (and worded) to be the same as the twilek jedi generals. And the Twilek jedi generals CE wording was designed and worded very specifically to not allow it to be extendable by mas/mouse/whatever. I can see where it could be confusing, but it seemed that gandalf did a pretty good job of explaining it. And at the end of the day it just works how it works. WOTC left us a mess on some of the rules (even contradicting themselves on a few occasions), but as the rules committee we try and use precedents set by WOTC and build from there, although the game keeps getting more and more complicated with timing and the stacking of abilities and such. Hope that helps
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Rank: Advanced Bloo Milk Member Groups: Member
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urbanjedi wrote:Darth_Reignir wrote:I've spent a few days looking at the wording and trying to understand why a Mouse Droid would work on someone like Thrawn but not Bail Organa.
The main reason here being the rules, rules committee, the designer intent, all of the above say that is how it works. But more to the point. There are lots of CEs, Special abilities, Force Powers, etc that can be somewhat confusing and have very complicated interactions when in use with other abilities. I think all of us that have played things incorrectly at times because we thought it worked one way and it worked a slightly different way. At this point with Bail, it has been stated how the rules work with him His CE was designed (and worded) to be the same as the twilek jedi generals. And the Twilek jedi generals CE wording was designed and worded very specifically to not allow it to be extendable by mas/mouse/whatever. I can see where it could be confusing, but it seemed that gandalf did a pretty good job of explaining it. And at the end of the day it just works how it works. WOTC left us a mess on some of the rules (even contradicting themselves on a few occasions), but as the rules committee we try and use precedents set by WOTC and build from there, although the game keeps getting more and more complicated with timing and the stacking of abilities and such. Hope that helps Honestly, no it does not help, and copping out with "because we said so," its kind of a frustrating response. I am not trying to be mean, rude, or pedantic. I hoped I had made that clear but your response kind of feels like I am not being taken in good faith. I get it it, you're the rule makers, and you're the final word. You said it doesn't work that way, so be it, I'll play it that way. But what can we do going forward with pieces like this so that it's less confusing? Saying you based it on a previous piece with equally vague wording just doesn't seem like an appropriate citation to me. Yes, the game is 20+ years old. Yes there are countless interaction. Does that mean we can't clean them up? I am not disputing that the intention behind all of these CEs is one thing. My contention is that the way these CEs read in relation to Relay Orders is that would work. Further, I understand your position that because these CEs have clauses/qualifiers that they don't relay as a result, but I don't see how such clauses/qualifiers lead one logically to the conclusion that they don't extend by Relay Orders. I guess, for me, the core of the issue is that I don't see how Relay Orders doesn't work here outside of "because we say so." At the very least I think we can agree that this is a confusing interaction. Everyone has said so. Isn't the solution to come up with clearer wording? My original response had one potential solution. Another one might be to explicitly state "this effect does not extend with any special abilities." I am really not trying to be denigrating or mean. I just think it's unclear and building more on top of already unclear wording could use a cleaning up. Again, I just want to thank you for your time. I know I am putting up a fight here but I hope it's been at least constructive, positive, and most importantly, taken as a sincere "I don't get this interaction" thought.
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Rank: Moderator Groups: Member
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The glossary of Relay Orders is more detailed than the card text: Quote:Each allied commander can extend its command range from this character as well as from itself for the purpose of commander effects. This special ability only increases range; any bonus conferred by a commander effect is not multiplied, nor can a commander effect be triggered multiple times at once as a result of this special ability. The distinction is between a range and a condition (which can include a range) which is well established in the game. Only ranges simplex can be extended by Relay Orders, and conditions (or the ranges in them) cannot be. At the end of the day, it does just come down to common consent in how the community has played the game even if an individual thinks it should work differently. Which can be frustrating for the individual, but we probably all have one rule or another we think should be different. I would like to use better wording in the future though. Perhaps a clearer way for the CE to work would be "If a Medium ally with a Force rating has this character within 6 squares, once per turn on this character's turn, you may place that ally adjacent to this character." That would make the condition that you can count from the ally to Bail, rather than from Bail to the ally. They are the same in effect, but with the range from the ally it would be more intuitive that Relay Orders doesn't do anything, since it extends a range from the commander.
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Rank: Moderator Groups: Member
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To be honest, when good faith efforts to explain are rejected out of hand because you don't think that's how if should work, it's hard to see you as being well intentioned. The thing is, conditions are a special category. They override most other effects. They're separate from the abilities they're attached to and don't act the same. Maybe that doesn't make sense to you, but it's how things work.
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Rank: Advanced Bloo Milk Member Groups: Member
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Darth_Reignir wrote:
I guess, for me, the core of the issue is that I don't see how Relay Orders doesn't work here outside of "because we say so."
You do though because you understand how come GOWKs CE isn't extended by mas. Conditions aren't extendable by mouse droids or mas or any other way to extend things. I think Gandalf does a great job of explaining it multiple times. I also agree that it could have much longer more explicit wording, but that creates fitting on the card issues and such. If it were a special ability it could have a more explicit glossary entry, but the fact that it is a CE does limit how much info can currently be put out about it.
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Rank: Advanced Bloo Milk Member Groups: Member
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UrbanShmi wrote:To be honest, when good faith efforts to explain are rejected out of hand because you don't think that's how if should work, it's hard to see you as being well intentioned. The thing is, conditions are a special category. They override most other effects. They're separate from the abilities they're attached to and don't act the same. Maybe that doesn't make sense to you, but it's how things work. Sorry you feel that way. That was not my intention.
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Rank: Advanced Bloo Milk Member Groups: Member
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gandalfthegreatestwizard wrote:
I would like to use better wording in the future though. Perhaps a clearer way for the CE to work would be "If a Medium ally with a Force rating has this character within 6 squares, once per turn on this character's turn, you may place that ally adjacent to this character." That would make the condition that you can count from the ally to Bail, rather than from Bail to the ally. They are the same in effect, but with the range from the ally it would be more intuitive that Relay Orders doesn't do anything, since it extends a range from the commander.
I appreciate that you can see that the wording is causing confusion. I'm really not trying to be malevolent.
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Rank: Advanced Bloo Milk Member Groups: Member
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urbanjedi wrote:Darth_Reignir wrote:
I guess, for me, the core of the issue is that I don't see how Relay Orders doesn't work here outside of "because we say so."
I think Gandalf does a great job of explaining it multiple times. I also agree that it could have much longer more explicit wording, but that creates fitting on the card issues and such. If it were a special ability it could have a more explicit glossary entry, but the fact that it is a CE does limit how much info can currently be put out about it. I agree that Gandalf explained the point of view well. I didn't see (and still don't) see the correlation between the condition of being within 6 and how that doesn't count for Relay Orders. I'm fine to drop it. And again. Please don't assume I am just being a troll, I'm really, truly, genuinely not. Thanks again for your input.
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Rank: Advanced Bloo Milk Member Groups: Member
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All this said, we've played probably 6 games with Bail in the last week and he is pretty freakin good
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Rank: Advanced Bloo Milk Member Groups: Member
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UrbanShmi wrote:It's not the "he," it's the "if." "If" creates a condition for the CE to take effect. This explanation remains my favorite - shoutout Shmi
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Lightsaber wrote:UrbanShmi wrote:It's not the "he," it's the "if." "If" creates a condition for the CE to take effect. This explanation remains my favorite - shoutout Shmi Thanks. I've been thinking about this and I think the confusion is a common one when there are exceptions like this: namely, that some people assume that every instance of "x" in a CE will be transformed to "y." It reminds me of the Yammosk's ability, which makes "faction-specific EFFECTS" into Yuuzhan Vong specific effects. Some people, seeing that, assume that any mention of a faction in a CE becomes Yuuzhan Vong. But if a faction is mentioned in a "condition," that doesn't get changed. So like Talon Kardde's CE doesn't apply to an all-YV squad, because that Fringe is in a condition and doesn't get changed. Similarly with Relay Orders. It essentially replaces mentions of the commander directly related to the provision of the CE with "a character with Relay Orders." But the language in question is not directly related to who the CE is being provided to--it's a requirement for being able to use the CE. Therefore, the text doesn't get replaced. I get that some people are confused about this--I suppose my frustration comes from the assumption that something needs to be changed because those people are denying that a thing works the way they've been told it works. As Jason said, this game is incredibly complex. There are lots of avenues for confusion. One reason we have the Rules Committee is to be a body that clears up the confusion so the people writing the abilities don't have to be perfect all the time. Would it be ideal if the designers were all well versed in the intricacies of the rules language so they never wrote things that are unclear? Absolutely. That's not the community we live in. We're always trying to figure out if something can be left alone with clarification or if something has to be errataed. We try to avoid errata, since that DOES cause more confusion. We strive for consistency, which is why we based wording on abilities that we know already work the way we want the ability to work. We don't always succeed, of course. But I want to acknowledge that it's a lot of responsibility and something we take seriously. We're not over here making up rules just because. We're trying to balance power levels with designer intent with the established meanings of words in the game. It's not magic, it's not a proclamation from on high. It's the result of careful consideration between two or more committee members thinking through the implications of each interpretation and making the best interpretation they can. We're not doing things to be confusing. We're trying to exist within a confusing world without having to rewrite every ability in the game.
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Rank: Advanced Bloo Milk Member Groups: Member
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I'm just reading this discussion now. It seems to me that we largely have two options:
1. Rewrite many abilities in the game. That means reprinting cards (perhaps even some WotC cards, which could get rather complicated) and somehow getting those new cards out to everyone who plays the game. It would be miserable if someone showed up to GenCon or another big tournament with the cards he got 2 years ago, only to discover that the wording on those cards has changed and now his squad doesn't work the way he thought, and so his tournament hopes are dashed.
2. Work with what we've got. Yes, some parts of it are a mess...the game is 20 years old, so that's not surprising. But we have several rules experts in the game, who freely give of their time and expertise to help to keep things as clear and straight-forward as possible, given the constraints imposed by the afforementioned mess. There are some rulings or interactions that I don't like, but if the alternative is to not play the game then I'll gladly put up with the rulings that I don't like.
I don't really see another avenue other than these ones.
And in case it isn't clear, I think that #2 is vastly superior to #1. It's also far less expensive and less complicated.
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In summary, the argument so far has been this: Quote:Bail does not work with Relay Orders because that's the way those who designed it/play it say it is supposed to work. Everyone acknowledges the wording is 'confusing', which I take to mean as not being clearly stated. Instead of making the wording crystal clear which would only require minor adjustments to Bail and Twi'lek General, the consensus seems that the lack of synergy between RO and Bail is because IF is acting as a modifier. In English, the word IF does not actually change the interaction of Relay Orders and Bail, because of how RO is clearly worded. For example: If you have 4 quarters, you have one dollar. vs. When you have 4 quarters, you have one dollar. vs. 4 quarters equals one dollar. In any of the statements, how one acquires a dollar does not change because you put a modifier prior to it. If doesn't bring specific implications unless there is a clearly stated rule for that. Not attacking anyone, but words mean things. Can we please add 'If' to the glossary terms to explain this interaction and others like it with examples?
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