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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/23/2008 Posts: 314 Location: Abingdon, MD
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I know this would struggle with super stealth but give me some suggestions, or ideas to improve. http://www.bloomilk.com/Squads/ViewSquad.aspx?SquadID=29024
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/23/2008 Posts: 314 Location: Abingdon, MD
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Can't believe I ask for comments and someone goes and rates the squad a 5 and leaves no comment. Come on......Squad sat almost two weeks with no rating and I ask for some input and get nothing but bad ratings with no comment. What's the point of this site if no one gives there perspective! I am not saying it deserves better than a 5, but give some input!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 1,290 Location: Stow Ohio, just north of Dantooine (vacay on Ando)
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rating a--holes abound!
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 7/30/2008 Posts: 488 Location: Wisconsin
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For the record, I rated it a 7. I didn't leave a comment because I really had nothing worthwhile to say about it. It's a good squad. You're right, it would struggle with super stealth/cloaked/invisibility squads, but you've definantly got good firepower and melee fighting capabilites. It would be hard to improve the squad because: A. It's looks great as it already is. B. In order to make any changes, you'll probably have to take out one of the high-costing important pieces.
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/23/2008 Posts: 314 Location: Abingdon, MD
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Thank you for the feedback IG108.......I agree with your assessment. I may take Dash out, but that kinda defeats why I built the squad. Not a tourny winning squad, but I think it would make a couple people sweat!! @ DarthJak - Not that they shouldn't be able to rate the squad low, but leave a comment or suggestion. That was the whole reason I started this thread!! Thanks for the support
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Rank: Advanced Bloo Milk Member Groups: Member
Joined: 5/14/2008 Posts: 2,063
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Here's a few ideas to kick around: 1) Drop Mas- One person mentioned it and he's pretty much a waste due to having board-wide CEs. This should add 2 more activations. 2) Keep Mas but drop Rex- This would mean that you would have to find a substantial replacement. You could use Amidala-Senator to help Cade fire again. Upon doing so, you could then partner up a Czerka to allow Cade to gain Jolt and utilize Dash better. You could potentially choose Panaka which would give you swap abilities and another opportunist to help utilize the Czerka.
And, i haven't rated your squad yet.
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