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Side effects may include: nausea, heartburn, and Aing Tii flow-walking.

Set / Faction Set / Faction Character

Sith Karness Muur 68 
Counts As: Karness Muur
Hit Points: 130
Defense: 21
Attack: 14
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Karness Muur

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Lightsaber Duelist (+4 Defense when attacked by an adjacent enemy with a Force rating)
  • Makashi Style (When hit by a melee attack, this character takes no damage with a save of 11. Shii-Cho Style cannot be used against this character.)
  • Muur Talisman (When this character is defeated, choose the ally with the most Force points. That ally gains Muur Talisman, 4 Force points, and Sith Alchemy 4. If there are no allies with any Force points remaining, this ability cannot be used.)

Force Powers

  • Force 2
  • Force Renewal 1 (This character gets 1 Force point each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Force Storm 3 (Force 2, replaces attacks: 30 damage to all characters within 2 squares)
  • Sith Alchemy 4 (Force 4, replaces attacks: Target living Medium or smaller enemy with 40 Hit Points or less remaining within 6 squares is defeated. You can immediately add a character whose name contains Rakghoul to your squad. The new character sets up in the square that enemy formerly occupied.)
  • Talisman Mind Control (Force 5, replaces attacks: Living enemies within 4 squares join your squad for the rest of the round; save 11. On a failure, characters are also not subject to commander effects, do not gain any bonuses, cannot use abilities that replace attacks, and cannot prevent or redirect damage.)
Average Rating: 7.55 (11)
Synergy Providers ()
Synergy Receivers ()


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