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Set / Faction Set / Faction Character

Hit Points: 50
Defense: 16
Attack: 8
Damage: 20
Rarity: Common
Base: Medium
Gender: Unknown
Old Republic Rocket Jumper

Special Abilities

  • Double Attack (On its turn, this character can make 1 extra attack instead of moving)
  • Ambush (This character can move and then make all its attacks against 1 enemy who has not activated this round)
  • Bravado +10 (+4 Attack and +10 Damage against an adjacent enemy with a higher point cost)
  • Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
  • Recon (Roll twice for initiative once per round, choosing either roll, if any character with Recon in the same squad has line of sight to an enemy)

"At 0300 we established an airhead. At 0308 we encountered armed resistance. By the time the rest of the army arrived at 0400, there wasn't any character left for them to fight." -- Master Jumper Barkin's journal

Average Rating: 8.00 (6)
Synergy Providers ()
Synergy Receivers ()


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