Special Abilities
            
                    - 
                        Melee Attack
                            (Can attack only adjacent enemies)
                    
 
                    - 
                        Affinity
                            (May be in a Sith squad)
                    
 
                    - 
                        Medical Scan
                            (Usable once per round on this character’s turn; range 12; remove 10 damage from a living ally)
                    
 
                    - 
                        Victory Without War
                            (Replaces attacks: range 3; 20 damage to target living enemy. The target can choose to negate this damage and instead remove 30 damage, then make a save of 11. On a failure, the target joins this character's squad until the end of the skirmish.)
                    
 
            
                                    
                "The mission has always been at the service to the Emperor. A change in Emperor simply means finding new ways to be of service."