Special Abilities
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Unique
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Killik
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Melee Attack
(Can attack only adjacent enemies)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Camaraderie
(Allies whose names contain Jaina or Zekk gain Killik and Swarm +2)
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Hive Mind
(Each phase, after each of a player’s normal activations, that player activates 1 extra character with the same name, if able. Ignore this ability if this character has less than 5 Killik allies.)
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Relay Orders
(Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Swarm +2
(+2 Attack against a target for each allied Killik adjacent to that target)
Force Powers
Commander Effect
Allied Killiks gain Recon and Relay Orders.