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Kind of like a fusion of IG-88 and HK-47, but more Bloo.

Set / Faction Set / Faction Character

Hit Points: 10
Defense: 15
Attack: 0
Damage: 10
Rarity:
Base: Medium
Gender: Male
Imperial Governor

Special Abilities

  • Aggressive Negotiations (This character is considered to have Diplomat until it makes an attack or is targeted by an enemy character. Characters with Ambush, Backlash, or It's a Trap! can ignore this ability for the purpose of attacking this character.)
  • Dominate (Replaces turn: Target living character takes an immediate turn under your control, which does not count as one of your 2 activations this phase, even if it has already been activated this round; save 11. The target character cannot move this turn.)
  • Instill Fear (Enemy and allied followers within 6 squares get -2 to save rolls)

Commander Effect

Each follower within 6 squares may reroll each successful save once.

"The regional governors now have direct control over their territories. Fear will keep the local systems in line."

Average Rating: 6.46 (13)
Synergy Providers ()
Synergy Receivers ()


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