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Takes the Twin off the Flurry off the Twin and still has the Double left.

Set / Faction Set / Faction Character

Republic Qui-Gon Jinn, Follower of the Living Force 56 
Counts As: Qui-Gon Jinn
Hit Points: 130
Defense: 22
Attack: 15
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Qui-Gon Jinn, Follower of the Living Force

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
  • Ataru Style Mastery (+4 Attack and Twin Attack if exactly 1 enemy is within 6 squares)
  • Evade (When hit by an attack from a nonadjacent enemy, this character takes no damage with a save of 11)
  • Mobile Attack (Can move both before and after attacking)
  • Rival (Cannot be in a squad with another commander with a Force rating)

Force Powers

  • Force 2
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Force Essence (When this character is defeated, you may immediately set up a character named Qui-Gon Jinn, Force Spirit in the square this character formerly occupied. Any "at the start of the skirmish" instances are immediately resolved.)
  • Force Push 4 (Force 4, replaces attacks: sight; 40 damage; push back target 4 squares if Huge or smaller)
  • Knight Speed (Force 1: This character can move 4 extra squares on his turn as part of his move)
  • Lightsaber Assault (Force 1, replaces attacks: Make 2 attacks)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
  • Serenity (Replaces turn: This character gains 6 Force points)

Commander Effect

Followers with a Force rating and a lightsaber gain Force Renewal 1 and Lightsaber Defense.

"Be mindful of the living Force, young Padawan."

Average Rating: 8.65 (23)
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