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Set / Faction Set / Faction Character

Hit Points: 40
Defense: 16
Attack: 7
Damage: 10
Rarity: Uncommon
Base: Medium
Gender: Unknown
Guardian of the Whills

Special Abilities

  • Coordinate +4 (This character gets +4 to saves while within 6 squares of an ally named Keeper of the Whills)
  • Plasma Bolt -2 (Enemy characters get -2 to save rolls to prevent damage from this character's attacks)
  • Synergy +2 (+2 Attack and +2 Defense while an ally whose name contains Whills is within 6 squares)
  • Way of the Whills (During setup, if an ally whose name contains Qui-Gon Jinn, Chirrut Îmwe or Lor San Tekka is in your squad, choose: Resistance or Force 1. For the rest of the skirmish, characters in your squad whose names contain Whills gain the chosen ability. If one of those allies already has a Force rating, it gains 1 Force point.)

Guardians of the Whills wielded lightbows, handcrafted bowcasters infused with a Kyber crystal.

Average Rating: 7.50 (2)
Synergy Providers ()
Synergy Receivers ()


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