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Set / Faction Set / Faction Character

Sith Darth Bane, Sith Master 50 
Counts As: Bane
Hit Points: 130
Defense: 22
Attack: 15
Damage: 20
Rarity: Rare
Base: Medium
Gender: Male
Darth Bane, Sith Master

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Dun Moch Style Mastery (On this character's turn, adjacent enemies get -4 to saves and cannot use special abilities or Force powers to attack him)
  • Irrepressible Force (This character’s Force powers cannot be cancelled)
  • Juyo Style Fighting (This character gets +10 Damage when he scores a hit on an attack roll of natural 18, 19, or 20)
  • Rule of Two (When this character is defeated, after removing him from play you may place an ally whose name contains Darth in a square this character formerly occupied; that ally gains all of this character's Force Powers for the rest of the skirmish)

Force Powers

Commander Effect

An ally who counts as Zannah gains Intuition.

Average Rating: 9.33 (6)
Synergy Providers ()
Synergy Receivers ()


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