RegisterDonate Login

Makes you stronger, gives you focus...

Set / Faction Set / Faction Character

Republic Clone Gunner Hawk on LAAT 42 
Counts As: Hawk
Hit Points: 160
Defense: 12
Attack: 8
Damage: 20
Rarity:
Base: Huge
Gender: Male
Clone Gunner Hawk on LAAT

Special Abilities

  • Unique
  • Order 66
  • Damage Reduction 10 (Whenever this character takes damage, reduce the damage dealt by 10. Attacks with lightsabers ignore this special ability.)
  • Dual Weapon Use (Replaces attacks: Make an attack, then use one other special ability that replaces attacks)
  • Exclusive Loyalty (Not subject to commander effects of allies)
  • Flight (Ignores difficult terrain, enemy characters, low objects, and pits when moving)
  • Missiles 20 (Replaces attacks: sight; 20 damage to target and to each character adjacent to that target; save 11)
  • Mounted Weapon (Only allies with Mounted Weapon or adjacent allies with Gunner can combine fire with this character)
  • Overload (Can use 2 abilities that replace attacks instead of 1 on its turn)
  • Speed 10 (Can move up to 10 squares and attack, or 20 squares without attacking)
  • Troop Transport (This character can transport up to 4 Medium Trooper allies that end their moves adjacent to it. Remove these allies from the battle grid; they move simultaneously with this character as though they had Flight, have cover, and are considered adjacent to it. They can make attacks, counting distance from this character and adding 1 square. A transported ally can return to the battle grid immediately before your first activation of the round. If this character is defeated, all transported allies are also defeated; save 11.)

Commander Effect

When an ally named Clone Trooper Gunner combines fire with this character, enemies get -4 to saves to prevent damage from the attack.

Hawk served as a Low Altitude Assault Transport (LAAT) gunship pilot.

Average Rating: 6.00 (3)
Synergy Providers ()
Synergy Receivers ()


Please Wait...