Special Abilities
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High Republic
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Apprentice
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Melee Attack
(Can attack only adjacent enemies)
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Aggressive Maneuver
(Ignores higher costed enemies while moving)
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Brainwashed
(If this character cannot make an attack from its starting space, it must end its move adjacent to an enemy if it can)
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Gang +1
(+1 Attack against a target for each other High Republic ally within 6 squares of that target)
Force Powers
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Force 2
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Lightsaber Block
(Force 1: When hit by a melee attack, this character takes no damage with a save of 11)
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Lightsaber Bravado +10
(Force 1, replaces attacks: +6 Attack and +10 Damage this turn; make 2 attacks against adjacent enemies with a higher point cost)
"Be patient."
"Not one of my strong suits."
-Santari Khri and Dagan Gera