Special Abilities
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Unique
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Droid
(Immune to critical hits; not subject to commander effects)
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Twin Attack
(Whenever this character attacks, he makes 1 extra attack against the same target)
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Allegiance
(If all Unique allies were Droids immediately before the first activation of the skirmish, this character and Unique Droid allies gain Ion Shielding and Weapons Expert)
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Bounty Hunter +2
(+2 Attack against Unique enemies)
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Camaraderie
(Allies whose names contain IG- gain Identical Forces)
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Cunning Attack
(+4 Attack and +10 Damage against an enemy who has not activated this round)
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Identical Forces
(At the end of its turn, this character can switch positions with an ally within 6 squares who is the same size and has Identical Forces)
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Rapport
(Unique Droids cost 2 less when in a squad with this character)
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Relay Orders
(Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
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Thorium Charge
(Replaces attacks: Designate 1 door within 6 squares as open; it remains open for the rest of the skirmish and cannot be closed)
We think, therefore we are. Therefore we will propagate. Therefore we will remain. ****Designed by Jordan Payton (Hi-Fives), Gen Con Champion 2025****