Special Abilities
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Jawa
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Mobile Attack
(Can move both before and after attacking)
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Stealth
(If this character has cover, it does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
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Destabilize Shields
(Suppresses Shields abilities of adjacent enemies)
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Droid Caller
(Replaces attacks: Move 1 non-Unique Droid ally within 6 squares adjacent to this character)
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Droid Mark
(When this character activates, you may choose an allied Droid character within 6 squares. Until the start of the next round, that character gains Draw Fire)
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Fire Control
(Non-Unique Droid allies get +4 Attack)
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Ion Gun +20
(+20 Damage against nonliving enemies)
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Roger Roger
(Non-Unique Droid allies within 6 squares get +10 Damage)
Commander Effect
Droids are subject to this effect:
Sith allies whose names contain Droid and allies whose names contain HK- within 6 squares lose Shields 1 and Shields 2, and gain Advanced Shields 2.
Even machines can be taught to fear failure.