Special Abilities
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Unique
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Cleave
(Once per turn, if this character defeats an adjacent enemy by making an attack, he can make 1 immediate attack against another adjacent enemy)
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Double Attack
(On his turn, this character can make 1 extra attack instead of moving)
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Melee Attack
(Can attack only adjacent enemies)
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Opportunist
(+4 Attack and +10 Damage against an enemy who has activated this round)
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Stealth
(If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
"No human in the galaxy has the right to be that lucky!"