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Set / Faction Set / Faction Character

Old Republic Sith Atton "Jaq" Rand 36 
Counts As: Atton Rand
Hit Points: 80
Defense: 18
Attack: 9
Damage: 20
Rarity: Very Rare
Base: Medium
Gender: Male
Atton "Jaq" Rand

Special Abilities

  • Unique
  • Pilot
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Affinity (May be in a Sith squad)
  • Assassin (+4 Attack and +10 Damage against living enemies)
  • Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
  • Override (At the end of his turn, this character can designate 1 door that he can see as open or closed; it remains open or closed until the end of this character's next turn, or until he is defeated)

Force Powers

  • Force 3
  • Jedi Mind Trick (Force 1, usable only on this character's turn: range 2; target living enemy is considered activated this round and cannot make attacks of opportunity this turn; save 11)

"I'm a deserter. It's what I do."

Average Rating: 8.60 (48)
Synergy Providers ()
Synergy Receivers ()


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