Special Abilities
-
Accurate Shot (Can attack an enemy with cover even if it's not the nearest enemy)
-
Careful Shot +4 (On this character's turn, if he doesn't move, he gets +4 Attack)
-
Net Gun 16 (Replaces attacks: range 6; target enemy and each character adjacent to that target are considered activated this round; save 16 negates. Huge and larger characters and characters with Mounted Weapon ignore this effect.)
-
Snare Rifle (A character hit by this character's attack cannot move until the end of this round)
-
Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
-
Single-Shot Blaster (This character cannot gain Twin Attack)
"One morning I shot an elephant in my pajamas. How he got in my pajamas, I don't know." - Groucho Marx
7/27/2012 12:29:26 AM (Updated: 7/27/2012 12:30:14 AM)
7/27/2012 1:04:47 AM
7/27/2012 3:12:03 AM (Updated: 7/30/2012 5:56:25 PM)
7/30/2012 5:15:04 PM
8/8/2012 5:32:36 PM
3/14/2017 12:50:55 AM
3/14/2017 12:54:35 AM
3/14/2017 5:42:28 PM
3/17/2017 8:58:46 PM