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More machine than man.

Hit Points: 140
Defense: 21
Attack: 16
Damage: 20
Rarity:
Base: Medium
Gender: Male
Creator: AndyHatton
Created: 9/5/2012
Updated: 9/22/2012
Sets: Luke SkywalkerRevelations

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Mobile Attack (Can move both before and after attacking)
  • Exiled (This character may not benefit from New Republic commander effects.)
  • Stealth (If this character has cover, he does not count as the nearest enemy for an attacker farther than 6 squares when choosing targets)
  • Djem So Style Mastery (Whenever this character is hit by a melee attack, make a save of 11. On a success, this character can make an immediate attack against that attacker with +10 Damage.)
  • Synergy (+4 Attack and +4 Defense while an allied character whose name contains Ben Skywalker is within 6 squares)
  • Advantageous Attack (+10 Damage against an enemy who has not activated this round)

Force Powers

  • Force 2
  • Force Renewal 2 (This character gets 2 Force points each time he activates)
  • Master of the Force 2 (May spend Force points up to 2 times in a single turn)
  • Lightsaber Throw 2 (Force 2, replaces attacks: Choose 1 target enemy within range 6. Make 2 attacks against that target.)
  • Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
  • Force Push 3 (Force 3, replaces turn: range 6; 30 damage to target and to each character adjacent to that target, and push back target and each character adjacent to that target 3 squares if Huge or smaller)
Average Rating: 9.67 (3)
CerousMutor
9/21/2012 7:38:33 AM (Updated: 9/21/2012 7:43:33 AM)

I was thinking about doing this character the other day! Luke is at his prime, there was no better blades master but how do you get round making him too OTT? You've nailed it with Exiled! (I'd up his attack 17 or 18 and give him FPush 3). You can build a squad around him and Ben and not worry too much about effecting him with CE's.
AndyHatton
9/21/2012 8:19:53 PM

Thanks Cerous! I didn't want to boost his attack too high because I still wanted to give him synergy with Ben, though I could give Ben Synergy with him instead and just boost Luke's stats...but you are right in that it might be a bit low for Luke. I was also thinking about giving him Push 3 (or some form of Push,) so it is interesting that you also suggest that! I'm glad you like Exiled, I'm pretty happy with it! I've seen people comment on other versions of exiled Luke Skywalker that say he shouldn't be NR. I think giving him Exiled is a nice comporomise to that.
saber1
9/22/2012 1:36:41 AM

This is a cool version of exiled Luke. Certainly some similarities to mine, though you went the NR route.
MaliciousCrumb
9/22/2012 2:56:57 AM

I like it! Pretty much everything has been said already, but he's a good representation and fair designed custom. 10 from me!
saber1
9/22/2012 4:05:19 AM

I would drop LSA in favor of a Force Push. He has LST2 so LSA is halfway redundant.
CerousMutor
9/22/2012 4:45:58 AM

I still think he should be +16 Attack. Its not going to ruin the synergy but allows you to still have an NR beat stic k, the only one there should be, and not have to rely on bonuses. just MIO though.
AndyHatton
9/22/2012 8:37:47 PM (Updated: 9/22/2012 8:44:54 PM)

Thanks Guys, I'll tinker...changed a few things. Still working on what I feel is comfortable. I was actually thinking about if not Push 3, Throw 3 and giving him Assault back. I'd love to give him Flurry but I think that would just be nuts with Twin and Advantagous.
FlyingArrow
9/23/2012 1:22:38 AM

I'd go all the way and give him the 19 attack like GMLS. 23 with Synergy. This should be the Luke that never misses. Echanis can get absurd attacks - Luke should certainly get it. He shouldn't even miss Mace boosted by GOWK.
FlyingArrow
9/23/2012 1:27:29 AM

Okay - so strange thought here, but for a weakness for Luke, what if Exiled said he wasn't allowed to end his turn with 6 squares of a character with Diplomat? Make it easier for the enemy to restrict his movement, but allow the freedom to give him more powerful abilities at the same cost.
saber1
9/23/2012 1:39:08 AM

That is strange, but interesting. Perhaps New Republic allies and characters with Diplomat?
saber1
9/23/2012 1:39:56 AM

Or "allies with a Force rating and characters with Diplomat".
AndyHatton
9/23/2012 3:04:47 AM

Very Very interesting ideas. I like them, and it would be another detriment to compensate for his abilities. The only problem I see with Force Using allies is Synergy with Ben. Normally I'd just say built in Ben could ignore it but I think Exiled could also work really well on other pieces (with just faction changes if it specified) so I wanted to keep it semi-open. But I could just make it a Luke-centric ability...What I could do is have part of Exiled be what FlyingArrow suggest, anti-all Diplomat movement and then give Luke Rival for New Republic Force Users except Ben Skywalker.
FlyingArrow
9/23/2012 4:02:43 AM

He can do 120 from 6 away on his own, plus has access to +4/+10 through Black Sun (but that's a ton of points!). He also has access to Evade.
corranhorn
7/21/2013 10:36:11 PM

^That's true but he's still not worth 86, imo.
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