Special Abilities
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Unique
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Melee Attack (Can attack only adjacent enemies)
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Double Attack (On his turn, this character can make 1 extra attack instead of moving)
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Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
Force Powers
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Force 3
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Force Renewal 1 (This character gets 1 Force point each time he activates)
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Lightsaber Defense (Force 1: When hit by an attack, this character takes no damage with a save of 11)
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Force Burst (Force 2, replaces turn: 10 damage to all other characters within 6 squares)
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Force Repulse 3 (Force 3, replaces turn: 30 damage to all characters within 3 squares; push back Huge or smaller characters to 4 squares from this character. Huge or smaller characters are considered activated this round; save 11.)
Commander Effect
Followers gain Deceptive. Followers with Order 66 gain Double Attack.
9/12/2012 2:04:07 AM
1/12/2014 10:39:02 AM
1/12/2014 9:21:16 PM