Special Abilities
-
Unique
-
Melee Attack (Can attack only adjacent enemies)
-
Engulf (Replaces Attacks: Adjacent target may not move or make attacks of opportunity for rest of round and is considered activated, save 16.)
-
Jedi Hunter (+4 Attack and +10 Damage against enemies with Force ratings)
-
Melee Reach 3 (When attacking, this character treats enemies up to 3 squares away as adjacent)
-
Regeneration 30 (If this character doesn't move on his turn, remove 30 Damage from this character at the end of his turn)
-
Resilient (Immune to critical hits)
-
Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
-
Triple Attack (On his turn, this character can make 2 extra attacks instead of moving)
2/12/2013 12:49:18 AM (Updated: 2/12/2013 12:49:42 AM)