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To pass it up is a big mistake-y.

Fringe The Hulk 150  
Hit Points: 200
Defense: 16
Attack: 17
Damage: 30
Rarity: Very Rare
Base: Huge
Gender: Male
Creator: knappskirata
Created: 9/16/2012
Updated: 1/4/2013

Special Abilities

  • Unique
  • Melee Attack (Can attack only adjacent enemies)
  • Double Attack (On his turn, this character can make 1 extra attack instead of moving)
  • Twin Attack (Whenever this character attacks, he makes 1 extra attack against the same target)
  • Greater Mobile Attack (Can move both before and after attacking. This character can make extra attacks even if he moves this turn, but he must make them all before resuming movement.)
  • Speed 8 (Can move up to 8 squares and attack, or 16 squares without attacking)
  • Deadly Attack (Scores a critical hit on an attack roll of natural 19 or 20)
  • Indiscriminate (When this character attacks an adjacent enemy, it ignores enemy abilities and commander effects that prevent targeting and attacking. These attacks cannot be redirected.)
  • Savage (This character must end his move next to an enemy if he can and does not benefit from commander effects)
  • Loner (+4 Attack if no allies are within 6 squares)
  • Avoid Defeat (Whenever this character would be defeated, make 2 saves, each needing 11; if both succeed, this character has 10 Hit Points instead of being defeated)
  • Regeneration 10 (If this character doesn't move on his turn, remove 10 damage from him at the end of that turn)
  • Wall Climber (This character ignores difficult terrain, enemy characters, low objects, and pits when moving as long as a square he occupies and a square he is moving into are adjacent to a wall)
  • Rolling Cleave (Once per turn, if this character defeats an adjacent enemy by making an attack, he can immediately move 1 square and then make 1 attack against another adjacent enemy without provoking an attack of opportunity)
  • The Hulk (This character takes no damage from any source that deals damage with a save of 11)
  • Embrace of Pain (+1 Attack and +1 Defense for every 10 points of damage currently on this character)
  • Demolish (Ignores Damage Reduction of adjacent targets)
  • Momentum (If this character has moved this turn, he gets +4 Attack and +10 Damage against adjacent enemies)
  • Avenger (This character costs 1 less when in the same squad as a character with Avenger)

Force Powers

"Hulk smash!!!" the Hulk

Average Rating: --
adamb0nd
1/4/2013 2:48:36 PM

Nice. Needs damage reduction though. Really like him having embrace of pain.
Joseph blob
1/4/2013 3:15:20 PM

why the force point? Other then that really cool!
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