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Hit Points: 40
Defense: 16
Attack: 4
Damage: 10
Rarity: Rare
Base: Medium
Gender: Male
Creator: Lord_Ball
Created: 12/18/2012
Updated: 1/17/2013

Special Abilities

  • Unique
  • Relay Orders (Each allied commander can count distance from this character as well as from itself for the purpose of commander effects)
  • Disruptive (Suppresses enemy commander effects within 6 squares)
  • Skytop Station (During setup, after seeing your opponent's squad, you may choose one commander effect. This character gains that commander effect and any faction specific effects become Separatist specific effects.)
  • Communications Supplies (Replaces turn: Choose 1 adjacent ally to gain Relay Orders)

Commander Effect

Allies' Commander Effects with a range listed increase the range by 2 squares.

Average Rating: --
A Foolish Clown
1/17/2013 2:54:49 PM

Aha! This overlooked Aqualish would be a fantastic piece!
General_Grievous
5/29/2018 7:39:34 PM

Wow super deadly, though I guess the CE he steals wouldn't specifically help droids unless the one he steals mentions them. Quite a powerful ability all the same though, and Cheap Separatist disruptive is really strong too. I think this guy would really be a powerhouse if not for the many counter-disruptive pieces and ABM.
Lord_Ball
5/29/2018 8:40:48 PM

I don't know about "cheap" he's only 9 points less than Bastilla, that said he's also 9 points more than Yammosk, and in many ways he kind of blends the two, but with a lot more vulnerability, so hopefully his opponent has a (decent) boardwide CE as his CE won't affect the stolen one. In the end he should be versatile enough to help many Sep Squads, but pricey enough to not flat out be an auto include (and ineligible as a reserves piece).
shmi15
5/30/2018 3:31:31 PM

Very interesting. First thing that comes to mind is making Cad Bane in Seps and his BH better. Giving them access to all these CE makes them pretty epic, imo. Disruptive is good to keep Deep Striking squads from coming in, slap a BG on him and he should survive an attack easily. CS on him I think plays well with what he does, and the CE increase in Seps is very big. I do think this guy would be competitive... Its intriguing for sure
jen'ari
5/30/2018 4:42:51 PM

Interesting indeed, I am loving all the Relay Orders in Seps. Disruptive in Seps would be a great addition to a faction that has limited Movement breakers (practically none). I like it. Only thing I can think of is that Replacing turn to give someone RO is going to put him behind a bit. but I guess if you need it you need it. However, would Cooridnated Command work on this piece?
Lord_Ball
5/30/2018 6:30:51 PM

Coordinated Command would work, but it's a bit strong for him IMO.
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