Special Abilities
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Savage (This character must end its move next to an enemy if it can and does not benefit from commander effects)
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Melee Attack (Can attack only adjacent enemies)
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Melee Reach 2 (When attacking, this character treats enemies up to 2 squares away as adjacent)
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Double Attack (On its turn, this character can make 1 extra attack instead of moving)
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Regeneration 10 (If this character doesn't move on its turn, remove 10 damage from it at the end of that turn)
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Rend +10 (If both of its attacks hit the same adjacent enemy, this character's second attack gets +10 Damage)
These fearsome creatures sharp claws, teeth and horns make them a terrifying and dangerous predator.
4/1/2013 12:40:48 PM
4/1/2013 2:22:18 PM